They Stop for Gas at Night
À venir
About the game
Un jeu de simulation horrifique à la première personne. Vous devez de l'argent. Vous travaillez donc de nuit dans une station-service au milieu de nulle part. Servez tous ceux qui se présentent et essayez de ne pas penser à ce qui vous observe depuis l'obscurité. Quelque chose d'ancien vous surveille et n'a aucune intention de partir.
Description d’origine sur Steam
You didn't choose this job. Debt did.
Stranded at a remote gas station with nowhere to go and money you don't have, you take the night shift because it's the only option left. The pay is barely enough. The customers are strange. And something ancient has noticed you're here, something that was worshipped long before the asphalt was laid.
Survive the week. Pay what you owe. Don't look at the shadows.
FEATURES
PSX lo-fi aesthetic with atmospheric lighting and layered desert sound design
Papers Please-style simulation loop. Read each customer, complete their requests, and send them off
An escalating presence that reacts directly to how well you do your job
Multiple nights, multiple entities. Your performance shapes the week ahead
Multiple endings: debt paid, or debt collected
Rooted in Chilean roadside culture and Latin American folklore
SERVE OR SUFFER
Cars roll in from the void, and it's your job to read them. Pump the fuel, fill the request, make the change, every peso matters. Precision keeps the lights on. Mistakes invite attention. Learn the rhythms of the night before the night learns yours.
KEEP THE LIGHTS ON
The fluorescent hum of the station is the only thing standing between you and what lives outside. Manage the systems. Stay focused. Let the station go dark and find out what moves in when it does.
A DIFFERENT KIND OF HORROR
No weapon. No escape route. You're here because you owe money, not because you chose to be a hero, and that distinction makes all the difference. The horror isn't just what's watching from the dark. It's that you can't walk away from it.
Anyone who's driven a long highway at night knows how a gas station feels at 3 in the morning: the fluorescent hum, the silence past the light, the strange weight of a place built for people just passing through. That familiarity is the game's sharpest weapon.
SOMETHING OLDER THAN THE ROAD
The entities haunting these pumps were drawn from Chilean folklore and Latin American mysticism figures with real cultural weight behind them, older than the asphalt, older than the town, older than anyone you could ask. A localised dread built on real ground.
A NIGHTMARE IN 32 BITS
The mundane becomes unbearable. The shadows shift with your performance. The presence grows the better you do your job.
The shift starts at midnight. The week ends one way or another.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC