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GridLock

近日発売

Mr. Phil Games掲載日 Sep 21, 2026

About the game

戦場を侵食する暴走AI「AXIOM」に、3人の兵士からなる部隊を率いて立ち向かえ。ターンごとにGridが広がり、敵を強化して味方を苦しめる。マップの75%が侵食される前に、すべてのNodeを破壊せよ。スピーディーで緊迫感あふれる戦術ゲーム。

Steamの原文説明

The terrain is your enemy.

AXIOM, a rogue infrastructure AI, is consuming the city tile by tile. Its Grid network spreads every turn — buffing machine enemies, weakening your soldiers, and shrinking the ground you stand on. You command a three-soldier Blackout Team with one objective: destroy every Node before the Grid swallows the map.

A tactics game where the clock is the floor beneath your feet.

Your Squad

  • Breacher — Assault rifles and breach charges. Your Node killer. Blow through walls, blow up objectives.

  • Sentinel — Shotgun and shield. Holds chokepoints with Overwatch and keeps your squad alive with Shield Wall.

  • Specter — Fast, fragile, and disruptive. Phase Step through walls, sever Conduits to isolate Nodes, flank from angles enemies don't expect.

The Grid

Every Node on the map spreads Grid to one adjacent tile per turn — and it spreads toward your soldiers first. Grid tiles give enemies self-repair and extra armor. Your soldiers accumulate Exposure on Grid tiles, reducing their damage and making them priority targets.

Destroy a Node and its Grid decays. Sever a Conduit to pause a Node's spread. But every turn you spend maneuvering is another turn the Grid grows.

The Machines

  • Watchers scout and alert the network.

  • Swarms rush in packs toward the nearest soldier.

  • Haulers absorb damage and block your path.

  • Prowlers flank your most vulnerable troops.

Enemies share vision. Spot one, and the whole network knows where you are. Enemies on Grid tiles self-repair every turn.

Mission Structure

Play through 7 hand-crafted missions with escalating difficulty. Choose between combat-heavy and puzzle-oriented missions. After each victory, pick 1 of 3 upgrades — stat boosts, ability enhancements, new passives, or one-use equipment. A full run takes 30-45 minutes.

Key Features

  • 3 distinct soldier classes with 9 unique abilities

  • Dynamic Grid terrain that spreads, decays, and reshapes every battle

  • 4 enemy types with distinct AI behaviors

  • 7 hand-crafted tactical maps

  • Upgrade system with 20 unlockable upgrades

  • Tight 30-45 minute runs

  • Pixel art aesthetic

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC