GUNDIG
Wkrótce
About the game
GUNDIG to roguelike'owa strzelanka twin-stick, w której broń służy również jako kilof. Przekopuj się przez ogromne, całkowicie zniszczalne planety, odpieraj hordy kosmitów i kumuluj coraz bardziej absurdalne ulepszenia.
Oryginalny opis ze Steam
GUNDIG merges the physics-driven destruction of Noita with the non-stop action and item stacking from Risk of Rain.
Your goal on each stage is simple: reach the planet's core and defeat the boss. On the way down, you'll mine resources, stack upgrades from chests and shrines, and stop at furnaces and anvils to recycle items you don't want into ones you do. You'll also find tons of different guns to experiment with throughout each run.

Enemies constantly spawn in around you and difficulty steadily ramps up the longer you take. You'll need to be efficient with how you spend your time and craft your build in a way that keeps you ahead of the curve.
A normal run consists of 3 increasingly difficult stages. However, if you want to push your build, you can loop and replay another 3 stages. Loop as many times as you like, but at some point the aliens will win.

Turn your bullets into lightning bolts. Smash through walls as a bowling ball. Throw knives, tridents, and axes. Summon an alien cat to fight beside you. Over 80 stackable items make every run spiral into a new kind of chaos.
All damage effects the environment as well as enemies. Stack sawblades with poison and burn damage to decimate enemies or combine sawblades with mining power to tear through terrain.

Twin-stick combat where your gun doubles as your mining tool
Massive, fully destructible, procedurally generated planets with 2D physics
80+ stackable upgrades across 3 rarity tiers
7 playable characters & 20 artifacts to customize every run from the start
3 stages per run, each ending in a boss fight (can loop if you want)
Supports mouse & keyboard or controller (plays great on Steam Deck too!)






Informacje o wersji demo i premierze
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Informacje i grafiki: Steam · Ostatnia kontrola UTC