Open Sourcerer
Released
About the game
Open Sourcerer was a 2D platformer where players created and customized their spells in JavaScript.
Original Steam description
Development Status
State of the Game
The project is dead. We're currently open-sourcing the repository to match the game's name (and original post-release plans) and producing a written post-mortem for other developers.
About the Game
Open Sourcerer was intended as a 2D platformer where you used JavaScript to control and customize your spells. Players would learn the basics of programming in JS in a safe, sandboxed environment with a mix of traditional APIs and custom spell dependencies - the building blocks of your offensive and defensive abilities. Solve puzzles, defeat enemies, and build your own abilities in a story-rich platforming environment. No prior programming experience is necessary.
This is a dead, partially vibe-coded game. We are releasing it in its current state of completion for free.
We have two key takeaways for other devs:
Computer science education requires a human element.
Vibe coding can quickly turn a strong project into a nightmare.





Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC