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Monster Park Tycoon

近日発売

OverPowered Team掲載日 Sep 20, 2026

About the game

究極のモンスターパークを建設し、運営しよう。魅惑的な怪物から世界を滅ぼす恐怖まで、あなたのパークは単なる見せ物ではありません。それは秘密の(あまり賢くない)カルト教団を隠すための隠れ蓑なのです。来園者を誘拐してクリーチャーに変え、ダークコメディ調のこの経営ゲームですべてを管理下に置きましょう。

Steamの原文説明

You are running a park. You are running a cult. Ideally, nobody important notices the second part.

This is not a normal park.

In Monster Park Tycoon, you build and manage a park filled with creatures like zombies, vampires, werewolves and all manner of ghoulish attractions. Behind the scenes, your operation is run by a not very smart cult devoted to the Dark Lord.

Visitors come for a day, but some of them end up staying a little longer than planned.

Your cult is responsible for keeping the park running. Place traps disguised as harmless park props to capture unwary souls. Once they are in your hands, you decide what happens next:

  • Feed them to your monsters!

  • Brainwash them into new cultists!

  • Sacrifice them to gain Faith!

Brainwashing is a very sophisticated art and your only way to grow your workforce, so every visitor matters. You can even take advantage of break outs – who does not want two zombies for the price of one?

Juggle park design, creature care, media relations, and mandatory blood rituals to appease the CEO (Creator of Eternal Obscurity). Build exhibits, connect them with paths, and place the facilities your visitors expect. 

At the same time, you are managing a second layer of the park that most people never see. A well-designed park brings in more visitors. More visitors means more opportunities, if you know what I mean.

Your exhibits are filled with monsters, not animals. Each creature has its own requirements:

  • Diets such as brains, blood, meat, or souls

  • Conditions that improve their exhibit

  • Behaviors that can become a problem if ignored

Some monsters can convert visitors when they attack, others can summon additional threats. If something escapes, it will create total, unhinged chaos.

Problems will happen.

Monsters can escape and spread chaos through your park. Dealing with nosey reporters, PR disasters, panicked parkgoers, and crazy saboteurs is just one more Tuesday. Keeping everything contained is just as important as growing your park.

Progress comes from expanding both your park and your cult. Generate Faith to unlock the Dark Lord’s Favors and gain access to new buildings and systems. Send cultists on expeditions to unlock new monsters and continue expanding your collection.

Build, summon, manage, and unlock. Then deal with whatever goes wrong.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC