命运观测:选择性缄默
Yakında
Oyun hakkında
Gu Yan'ın bakış açısından başlayan, yetişkin erkeklerin ilişkileri, arzuları ve zorlu seçimleri üzerine interaktif bir anlatı. Her karakterin mahrem sahnelerini sunmanın farklı yolları araştırılıyor. İlk dünya çizgisi geliştirme aşamasında ve uzun vadeli hedef 15 dünya çizgisine ulaşmak.
Steam’deki orijinal açıklama
An interactive narrative game about relationships between adult men. Enter the story from Gu Yan's perspective, experience closeness, misunderstanding and conflict, and take part in his choices.

Someone you like may not understand you. Someone you trust may disappoint you. Gu Yan's relationships unfold alongside a mystery; each character has his own desires, position and boundaries, and their shared experiences change how they relate to one another.
The story pays close attention to Gu Yan's thoughts and feelings in specific situations: why a choice is made, and what it leaves behind for the people involved. From his perspective, you decide how to interpret his feelings and judgments, and how to respond to the situation in front of you.
I plan to give different characters' intimate scenes their own forms of presentation, exploring ways for players to participate in a scene and experience the character's situation. The use of sound, visuals and player input is still being developed. I will share actual scenes as they take shape.
If the same people lived different lives, how might they meet and relate to each other? The worldline concept explores other possibilities for these characters and their relationships through different experiences.

Character promotional art
The first worldline is currently in development and is the beginning of this work. Fifteen worldlines are the long-term creative goal; the structure of later stories and their gameplay will take shape during development.
The game is being developed for Windows PC. A public demo is under consideration; whether to offer one and how much to include have not been decided. Version contents and future plans will be shared through development announcements.

Characters, relationships and unspoken thoughts
Someone you like may not understand you. Someone you trust may disappoint you. Gu Yan's relationships unfold alongside a mystery; each character has his own desires, position and boundaries, and their shared experiences change how they relate to one another.
The story pays close attention to Gu Yan's thoughts and feelings in specific situations: why a choice is made, and what it leaves behind for the people involved. From his perspective, you decide how to interpret his feelings and judgments, and how to respond to the situation in front of you.
Presenting intimate scenes
I plan to give different characters' intimate scenes their own forms of presentation, exploring ways for players to participate in a scene and experience the character's situation. The use of sound, visuals and player input is still being developed. I will share actual scenes as they take shape.
The same people, different lives
If the same people lived different lives, how might they meet and relate to each other? The worldline concept explores other possibilities for these characters and their relationships through different experiences.

Character promotional art
Worldlines and development
The first worldline is currently in development and is the beginning of this work. Fifteen worldlines are the long-term creative goal; the structure of later stories and their gameplay will take shape during development.
The game is being developed for Windows PC. A public demo is under consideration; whether to offer one and how much to include have not been decided. Version contents and future plans will be shared through development announcements.






Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC