Incremental RTS
Demo available
About the game
Semi-idle incremental RTS. You don’t micro units. You build factories, pick upgrades and let your army flood the battlefield. Start with nothing, research tanks, artillery, flankers and mega units. Scale and survive enemy surges. Pure auto-battle chaos.
Original Steam description
Build. Scale. Deploy.
Start with scraps. End with armies that flood the map.
In Incremental RTS you don’t command units. You build the production machine, pick the upgrades path, balance economics and decide how your army grows.
The classic RTS fantasy of just spawning a huge force and sending it, except the “sending it” part happens on its own.
Choose your path
Specialize in swarms, artillery, snipers, tanks, or massive unstoppable units. Mix them or go all-in. Every path scales differently, and the enemy has always challenges for you. Adapt or get overrun. Some runs collapse early. Others spiral into unstoppable chaos.
Every unit matters
Early units never fully retire. As the game progresses they unlock new abilities, synergies, and scaling hooks that can turn “trash” into core pieces of your late-game army. How well you keep them relevant is part of the decision-making.
Key Features
Semi-idle RTS with zero micromanagement
Massive auto-battles with hundreds to thousands of units
Incremental scaling and exponential army growth
Multiple distinct army archetypes and upgrade paths
300+ upgrades that actually change how you play
Low-tier units remain relevant throughout the game
Enemy surges that pressure every build
Hand-drawn paper aesthetic






Demo and release information
A Steam demo was found at the latest check. Confirm it is still available in your region on Steam before downloading.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC