NODE: PROTOCOL
Demo disponible
About the game
Un simulador de hackeo totalmente inmersivo basado en exploits y herramientas C2 reales. Elige misiones o explora con total libertad. El mundo se adapta a cada uno de tus movimientos y contraataca. Acepta contratos. Hackea servidores. Gana BTC. Mejora tu equipo y evita que te rastreen. Juega en solitario o con tus amigos en cooperativo / CTF.
Descripción original de Steam
FREE DEMO. Steam Next Fest, October 19. Full core gameplay, 80 hackable targets, no time limit. Wishlist to get notified the moment it's live.
NODE: PROTOCOL - A fully immersive hacking sim based on real exploits and C2 tools. Choose missions or pure free-roam. The world adapts to your every move, and strikes back.
You don't need real-world cyber experience; the game teaches you every tool and tactic from the ground up.
Key gameplay:
Realistic terminal hacking pipelines. 98+ commands. More than 85 authentic exploits including rootkits.
Physics-Driven Hardware - Real-time thermal simulation, power draw, GPU load, noise, and throttling. Overheat mid-hack and your rig literally slows down.
Living Trace & Heat System, Every action leaves dual-track logs (network + filesystem). Heat builds, trace speeds up, LTE burner failover, VPN phone-home risk, and full Fed Raid consequences that strip progress but never end the game.
Economy & Crypto, volatile in-game crypto economy., tainted wallets, multi-tier tumbling, blockchain forensics missions, and on-the-fly mining on compromised servers.
250 Domains, 2,250+ Persistent targets, containing over 2,000 LAN nodes. Every server is real. High variety of OS layers, including vlans and security devices.
Advanced systems:
SIGINT & Phone Warfare - Signal Decoupler app: IMSI catching, SS7 exploits, Pegasus zero-click iPhone chains, MFA interception, evil_twin and live waterfall spectrogram.
Cobalt Strike C2 + Postal Delivery, Deploy beacons, run phishing campaigns, and physically deliver BadUSB/Rubber Ducky payloads via courier with customs risk and tracking logs.
5 Ruthless Rival Hackers, reach high trust and they start harassing you - eliminate them permanently or get hunted.
Dynamic Botnet & DDoS - Infect servers with bots or automate this with worms, launch city-wide attacks, and manage CSI detection index.

Multiplayer & Social Layer
Full Co-op Crew Mode (up to 4 players). Shared exploits, proxy chains, crew operations (root entire LANs together), real-time MeshLink chat + voice, host-authoritative sync, and crew leaderboards.
CTF, (Wargames) with up to two teams competing for the same target network. Can be played 2vs2, 3vs3, 4vs4. With leaderboards. 3 different matches, Sprint, Standard and Endurance.
Property Empire. Own 15 safehouses with unique bonuses, trace reduction, hash rate boost, EMP shield, raid protection.
Mission & World Design
Targets real persistent infrastructure with massive variety in outcomes. Missions include;
33 Mission Types, that are replayable with variety in targets and outcome. Hack banks, government agency's, internet providers or shady underground forums.
Every mission triggers real world chaos, rivals react, corporations seek revenge, news spreads, and the entire game adapts. Play both sides of the conflict and watch how it ends.
In collaboration with cyber.info

Every mission hits real infrastructure.
Every failure leaves a trace.
Every success makes you the most wanted hacker alive.
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“Uplink was the beginning. This is the endgame.”






Información sobre la demo y el lanzamiento
Se encontró una demo de Steam en la última comprobación. Antes de descargarla, confirma en Steam que sigue disponible en tu región.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC