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Approaching Infinity Survivors

Demo available

IBOLDiscovered Oct 8, 2026

About the game

A sci-fi Bullet-Heaven survivors-like in the rich Approaching Infinity universe. Choose which battles to fight, risk vs. reward, in space and on the ground. Level up fast! Unlock new ships, captains, and weapons. Decide the fate of the galaxy! (Made for humans, by humans, but aliens are welcome.)

Original Steam description

Upgrade your ship and crew in a fast-paced bullet-heaven/bullet-hell game of survival, shooting, and looting. Face the aliens and monsters from Approaching Infinity in a whole new action-packed arena!

SPACE MISSIONS:

Fly 1 of 18 ships with 30 possible weapons, from standard beams and mass-drivers to black holes and weaponized entropy. Many are locked away in mercenary strongholds, secret research bases, and Firax temples. So explore, mine asteroids, infiltrate, and exterminate... or activate your cloaking device and try to hide until it's over.

AWAY MISSIONS:

Every ship needs a captain, and the captain always leads the away mission (sorry Riker). Visit planets both earth-like and alien, plus shipwrecks, caves, and star temples. Old reliable classes like the scientist, diplomat, and tactician are joined by some new faces: the hotshot, dabbler, and scoundrel.

Every member of the away team gets a weapon, whether blaster, sword, mortar, or eviscerator. But not every captain leads heroically: some surround themselves with a circle of subordinates, a few even shout orders from behind...

CHOICES:

Sector structure sets this game apart. Each run is made up of short missions, shops, and exclusive paths. You can't do everything, you have to choose: take the easy route, go after the artifact, or try some challenging quests

LOOT:

  • You need all the XP you can get to level up those guns to their ultimate forms.

  • Find credits to buy upgrades from vendors and stations.

  • Gather data to pay for meta-upgrades between games.

  • Collect scrap to fix your hull or save it for later to craft better items.

ENEMIES:

Large and small, fast and slow, numerous and singular, armed and suicidal. Greedy pirates, angry Gruff, fascist Limoquee, even space-borne creature like void jellies and the astral phoenix. Gnashers, eye-balls, horters, and fume wraiths. Too many to name. And that's just the first 3 sectors!

But this time they're not waiting for you to "take your turn". They're coming for you RIGHT NOW. Keep shooting!

HOW DID WE GET HERE?

The Bankers were defeated, the Firax transcended, and the Unifiers have gone (back) to sleep. The resulting power vacuum has given everyone delusions of grandeur. Sanctuary space is open and humans are finding their way back into the larger universe. What will they find?

HOW DID I GET HERE?

Hi, I'm IBOL and I started Approaching Infinity in 2013. It has expanded over the decade+ of development to a massive universe and a 94% positive rating (so close!) on Steam. 

I never thought I'd make another game after 13 years. But I spent 2 months playing lots of bullet heavens and I realized I could take my beloved galaxy and translate it into an arcade experience for you!

Demo and release information

A Steam demo was found at the latest check. Confirm it is still available in your region on Steam before downloading.

Steam demo, playtest and Early Access: what is the difference?

Information & artwork: Steam · Last checked UTC