Starting a Village from Zero
Démo disponible
About the game
« Voici votre propre petit village. » Vous êtes un familier invoqué par Lily, une apprentie sorcière. À sa place, construisez des maisons et créez un village prospère. Un nouveau type de jeu mêlant « monde-jardin × roguelite × stratégie au tour par tour ».
Description d’origine sur Steam
◼ About the Demo
In the demo, you can play the “Strategy” mode for about 10 minutes.
The save function is not yet available. It will be added in a future update.
“This is your own village.”
Starting a Village from Zero is a strategy roguelite set in a miniature garden world.
You are a familiar summoned by the apprentice witch Lily.
Instead of Lily, you will build structures and create a magnificent village.
[Make Lily’s Mood Better]
Lily has a mood value, and you must raise it to a certain level within limited resources.
Your choices directly affect Lily’s mood.
Grow the village and enjoy a satisfying village-building life.
[Simple Controls]
This is a simple 2D simulation game where you choose buildings from a list of options to build.
There is no time limit, so you can play at your own pace.
However, you must decide which buildings to construct and where, adapting flexibly to each situation, which gives the game surprising depth despite its simplicity.
[A World That Changes Every Time You Play]
Create your own village in a randomly generated miniature world every time you start a new game.
The starting conditions and available items are all random.
Even unexpected troubles can be overcome with creative thinking.
[A Wide Variety of Buildings and Items]
The game features more than 50 types of items.
At first, the selection is limited, but as you play, new ones are unlocked.
The item combinations and events create synergies that enhance the overall experience.






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC