Conquering Other Planets Idle - COPI
Coming soon
About the game
A deep idle RPG where numbers go up, gear gets weirdly strong, and prestige when you want to be stronger or weaker. Build your permanent wardrobe across prestiges, pick your gear to start a run with, but be prepared to upgrade.
Original Steam description
A clicker that punishes auto-clicking, and allows for idle builds to be just as powerful.
Starting with a few clicks, beating your first enemy, then getting gear, beating a boss to find you PERMA-gear stats. Rinse and repeat, build your multiplier across many lives.
Clicker level systems to reward real players
Skill shot targeting system, land consecutive hits to build a damage multiplier streak
Stamina management with bonus clicks that recharge after a break
Shields earned from boss kills protect your streak from mis-clicks
Multipler layers of inventory
Per prestige backpack holds gear that gets turned into raw materials at the end of the run.
Permanent wardrobe gear dropped by bosses stays with you forever.
Upgrade the wardrobe gear with the materials and prestige currency
There is no dollar to gear pipeline. Power is only earned through gameplay





Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC