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Right of Way

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emrldDescubierto Sep 21, 2026

About the game

Ataca primero, gana la prioridad y después solo hace falta un tocado. La "Right of Way" es la regla de prioridad que da forma a la esgrima olímpica. Ambos tiradores danzan de un lado a otro con la esperanza de arrebatar la prioridad antes de tocar. Mantente a la ofensiva, provoca un ataque, páralo y después lánzate con un fondo para ganar.

Descripción original de Steam

Experience Olympic fencing in its virtual form! Right of Way is a fighting game named after fencing’s “rule of priority”.

In both fencing and 2D fighting games, the concepts are the exact same: distance control, parries, everything. This game combines them. Except... there are no healthbars.

It only takes one hit to score a point.

However, what if both players hit each other simultaneously? The player with right of way scores the point.

Not only does having priority grant more points, but it also ensures a complete advantage over the opponent. This reshapes how the typical fighting game is played, prioritizing choices that maintain the benefits of priority.

However, as soon as you miss an attack... you lose right of way. Now, your opponent has the advantage.

Right of Way is a back-and-forth dance as two fencers attack, miss, parry, advance, and repeat. You have to flow in-time with your opponent, then suddenly disrupt his tempo with an explosive lunge. To win requires more than technical execution; to win requires seeing through your opponent.

With a low barrier of entry yet a high variety of playstyles, Right of Way is perfect for both new and expert fencers, fighting game fans, and casual players.

After all, it only takes one hit to win.

Información sobre la demo y el lanzamiento

Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.

Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?

Información e imágenes: Steam · Última comprobación UTC