REQUIRED SYNERGY WORKSHOP: Deja Damnation
Demo verfügbar
About the game
Während eines verpflichtenden Firmenworkshops verschwindet ein Teilnehmer. Das System startet die Sitzung neu, behält jedoch deine Antworten, und die Menschen um dich herum erinnern sich daran, wie du sie behandelt hast. Eine entscheidungsbasierte psychologische Horrorgeschichte über Rituale am Arbeitsplatz, Überwachung und eine Realität, die auseinanderbricht.
Originalbeschreibung auf Steam
Try the Free Demo
Free Demo Available
The free demo contains the opening three chapters.
This is a slow-burn psychological horror game about surveillance, compliance, and a corporate training system that remembers how you behave.
Wishlist the full game to continue beyond the demo.
About the Game
You have been here before.
Zaera-Kanzaki Corp has a mandatory orientation program. The exercises are familiar: introduce yourself, trust your coworkers, and demonstrate alignment. A participant disappears during the workshop. The System restarts the module and carries on with the assessment.
Your answers remain on record. People remember favors, insults, and promises made in earlier sessions. Alice and Bob supervise the exercises, but their explanations only go so far.
As the workshop continues, your decisions shape how others treat you and how the System classifies your behavior. Compliance, resistance, and detachment leave different records. Helping someone may create an obligation you never agreed to.
The Presentation Is Deteriorating
The System insists the exercises are proceeding normally. Its instructions begin to contradict what happens in the room. Conversations are interrupted, images distort, and familiar scenes become increasingly difficult to trust.
Characters move and change expression during dialogue, with voice performances at key moments. As the workshop begins to fail, camera movements, sound, and interface corruption become part of the unfolding events.
Beyond the Workshop
The full story unfolds across nine connected narrative sections, with three distinct endings shaped by your choices.
Between major events, the Central Concourse changes as the story progresses. Conversations continue through messages, while dossiers, environmental details, and memory fragments provide additional context about the people and places involved.
Your decisions carry forward, affecting relationships, dialogue, and how the story ultimately ends.
The full game also includes Atmosphere Mode, a bonus music player where you can revisit unlocked tracks alongside chapter artwork.






Informationen zu Demo und Veröffentlichung
Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC