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Battlespace Command

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Wirraway SoftwareDécouvert le Sep 21, 2026

About the game

Prenez le commandement d'une guerre moderne sur terre, dans les airs et en mer au sein d'un bac à sable de stratégie en temps réel. Dirigez chaque unité, de l'infanterie aux porte-avions, sur de vastes champs de bataille à l'échelle du monde réel, où les capteurs, la stratégie et la coordination décident de l'issue du conflit.

Description d’origine sur Steam

Full-Spectrum Combined Arms Warfare

From squads on the ground to long-range strike aircraft, Battlespace Command puts you in control of modern warfare across every domain. Plan, coordinate, and execute operations where infantry, armor, artillery, air power, drones, warships, and support assets all work together - or fail together.

See the Battle from Every Angle

Switch seamlessly between a tactical command map and a fully simulated 3D battlefield. Issue orders, define the Rules of Engagement, and watch your decisions unfold in real time. 

The Modern Battlespace at Real-World Scale

Fight across massive maps spanning thousands of kilometers. Every unit exists on the battlefield, every maneuver takes time, and every engagement happens at realistic ranges. 

Dominate the Information Battlefield

Intelligence, Surveillance, and Reconnaissance (ISR) platforms, electronic warfare systems, and communication networks define what you can see - and what you can strike. Realistic, physics-based simulation of sensors and signals make these force enablers vital to successful operations. 

A Platform for Modern Warfare

With deep modding support, mission creation, and planned Steam Workshop integration, Battlespace Command is built to grow and expand with new content, new scenarios, and new ways to fight.

FEATURES

  • Command across dual perspectives
    Plan and issue orders from a high-level command map and watch engagements unfold in a fully simulated 3D battlefield.

  • Multi-Domain Operations
    Coordinate infantry, armored units, artillery, drones, helicopters, aircraft, naval forces, and missile systems in a single, unified battlespace.

  • Hundreds of units and weapons
    250+ unit types, including infantry, IFVs, MBTs, UAVs, AEW aircraft, bombers, tankers, carriers, submarines, ballistic missile launchers, and more - each with realistic capabilities and loadouts.

  • Massive real-world maps
    Battlefields of up to 6,250,000 km², generated from real geographic data with destructible environments and urban combat.

  • No abstractions or off-map support
    Every asset exists on the battlefield. Call in artillery, close air support, or missile strikes by commanding the actual units executing them.

  • Advanced simulation of sensors and signals
    Radar systems, jamming, ELINT, sensors, and communication links are modelled in detail.

  • Realistic engagement ranges and pacing.
    Some engagements span a single city block, others span hundreds of kilometres. Positioning, reconnaissance, and timing are critical.

  • Rules of Engagement system
    Define how your units move, select weapons, and engage targets across different domains.

  • Large-scale AI operations
    Fight against an AI capable of planning and executing coordinated attacks across land, air, and sea.

  • 50+ playable nations (and growing)
    Deploy forces from a wide range of modern militaries, each with unique equipment and capabilities.

  • Mission editor and scenario creation
    Design custom operations with full control over units, objectives, and battlefield conditions.

  • Full modding support
    Modify units, maps, nations, and even core simulation parameters.

  • Steam Workshop integration (planned)
    Share and discover community-created missions, units, and scenarios.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC