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When I'm Not Drawing

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Hidden MoonScoperto Sep 21, 2026

About the game

In questo accogliente GDR di simulazione di vita, interpreti un giovane artista che si trasferisce in una nuova città per inseguire i propri sogni. Pianifica i tuoi impegni, trova un equilibrio tra vita e carriera, esplora la città e conosci nuovi amici! Vivi in autonomia un anno appagante, seguendo i tuoi ritmi.

Descrizione originale su Steam

In this cozy life-simulation RPG, you play as a young artist who moves to a new city to pursue your dreams. Plan your schedule, balance life and career, explore the city, and meet new friends!

Live Your Dream Solo Life

Experience wholesome, wistful, and quirky moments as you live on your own. Spend a cozy year at your own pace. (You still gotta pay rent though!)

Manage Your Own Schedule

Juggle part-time jobs, yoga classes, cafe visits, dates, camping trips, or simply spend the day doing nothing. What do you do when you are not drawing? Will you give it your all or take it easy? Life is in your hands.

Meet Friends and Find Love

Get to know a curious cast of characters by sharing memories, discovering secrets and listening to their stories. Make friends, go on dates, and perhaps even fall in love.

Explore a living world

Journey out into the city to collect inspiration. Surprise encounters await you. Check out the newly opened bakery, sunbath on the beach, or go to an art show. Don’t forget to buy groceries and restock on stationaries on the way home.

Experience Rich Stories and Branching Dialogues

Sleep in on the weekend? Stand your ground in that argument? Follow the trend, or follow your heart? Make choices, big and small, and see where life takes you.

Unlock Multiple Endings

After a year, the game ends but life continues. How did the year go? What were you doing when you were not drawing? Unlock multiple career and relationship endings across multiple playthroughs. You Don’t Only Live Once.

ABOUT THE DEVELOPER

When I’m Not Drawing is made by Hidden Moon, a solo indie developer based in California. The idea for the game first took its roots in 2019 and the actual development began in 2024. 5 years of day dreaming followed by 3 years of coding, drawing, writing and late night snacks later, the game will finally be born.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC