Minesleeper
À venir
About the game
Vous vous réveillez dans une région lointaine de l'univers, 27.000 ans après avoir été envoyé en mission urgente pour sauver l'humanité de l'extinction. Le démineur se métamorphose dangereusement dans ce roguelite hexagonal. Déjouez des casse-têtes retors, mettez toutes les chances de votre côté et transformez vos échecs en triomphes.
Description d’origine sur Steam
Features
JOIN PLAYTEST - 34 KEYS LEFT!
HAZARDS Genre-bending rules that will challenge your pattern-solving skills
ROGUELITE A variety of robot builds, helpful items and abilities, and harmful debuffs
4 GAME MODES Campaign, Custom Map, Endless, Classic
CAMPAIGN A story mode with multiple endings, different robot builds, and curated combinations of hazards
CUSTOM MAP Create and play your own puzzle boards
ENDLESS A true test of skills: a never-ending series of procedurally generated levels with a random number of mines, random hazards, and random items and abilities
CLASSIC A pure hexagonal minesweeper experience
About the Game
Minesleeper is a hexagonal minesweeper roguelite with new and refined genre-twisting rules.
Explore fully randomized maps and tackle complex, non-linear puzzle challenges with an ever-changing combination of items, abilities and debuffs across four distinctive game modes.

Sent on a deep space mission to save mankind, you are unexpectedly shut down for a period of 27.000 years. With all previous communication broken and no trace of humans on your radar, you are left to explore an uncharted star map, prepare for challenging missions and overcome curated puzzle scenarios while searching for humanity and meaning in a faraway, unknown and indifferent part of the universe.


Dangerous minefields are overlapped with rule-bending hazards: magnetic fields enclosing large areas, faulty mine-proximity sensors or nuclear devices, among others:
Interactable False Flag, Radioactive
Non-Interactable Broken Radar, Sealed, Magnet, Ticking Mine
Conditional Volatile Chemicals, Nuclear Device


No minefield is fair. Learn, apply and expand your pattern-solving skills to make your own playbook.
Experiment with robot builds, equipment and abilities. Personalize your playstyle and loadout. Adapt to overcome incalculable situations.
Builds Choose a robot model build in Campaign mode, each with its special perks and disadvantages
Equipment Craft, equip and use items to eliminate a 50/50 guess or brute-force multiple hazards in one sweep
Abilities Augment your skills with permanent upgrades. Earn and equip abilities to become more resilient or encounter a lower density of mines
Debuffs Accept a random debuff to resume mission, if rendered defunct. Debuffs hinder your abilities and take up space in your loadout
Endless A true roguelite game mode consisting of infinite procedurally generated levels that spawn entirely random combinations of hazards, items, abilities, time limits, and bonuses from each new start, while the game gradually increases in difficulty
* The playtest reports anonymous gameplay statistics — which maps were played, how long they took, and whether they were won — so the full game can be balanced. It does not collect your name, email address, or IP address. You can turn it off at any time in Settings under Game -> Anonymous Statistics.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC