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Minesleeper

Demnächst

ClickEasy GamesEntdeckt Oct 15, 2026

About the game

Du erwachst in einem fernen Winkel des Universums, 27.000 Jahre nachdem du auf eine dringende Mission geschickt wurdest, um die Menschheit vor dem Aussterben zu bewahren. In diesem hexagonalen Roguelite erhält Minesweeper einen gefährlichen neuen Anstrich. Überliste heimtückische Rätsel, beeinflusse die Chancen zu deinen Gunsten und verwandle Niederlagen in Triumphe.

Originalbeschreibung auf Steam

Features

  • JOIN PLAYTEST - 34 KEYS LEFT!

  • HAZARDS Genre-bending rules that will challenge your pattern-solving skills

  • ROGUELITE A variety of robot builds, helpful items and abilities, and harmful debuffs

  • 4 GAME MODES Campaign, Custom Map, Endless, Classic

  • CAMPAIGN A story mode with multiple endings, different robot builds, and curated combinations of hazards

  • CUSTOM MAP Create and play your own puzzle boards

  • ENDLESS A true test of skills: a never-ending series of procedurally generated levels with a random number of mines, random hazards, and random items and abilities

  • CLASSIC A pure hexagonal minesweeper experience


About the Game

Minesleeper is a hexagonal minesweeper roguelite with new and refined genre-twisting rules.

Explore fully randomized maps and tackle complex, non-linear puzzle challenges with an ever-changing combination of items, abilities and debuffs across four distinctive game modes.

Sent on a deep space mission to save mankind, you are unexpectedly shut down for a period of 27.000 years. With all previous communication broken and no trace of humans on your radar, you are left to explore an uncharted star map, prepare for challenging missions and overcome curated puzzle scenarios while searching for humanity and meaning in a faraway, unknown and indifferent part of the universe.

Dangerous minefields are overlapped with rule-bending hazards: magnetic fields enclosing large areas, faulty mine-proximity sensors or nuclear devices, among others:

  • Interactable False Flag, Radioactive

  • Non-Interactable Broken Radar, Sealed, Magnet, Ticking Mine

  • Conditional Volatile Chemicals, Nuclear Device

No minefield is fair. Learn, apply and expand your pattern-solving skills to make your own playbook.

Experiment with robot builds, equipment and abilities. Personalize your playstyle and loadout. Adapt to overcome incalculable situations.

  • Builds Choose a robot model build in Campaign mode, each with its special perks and disadvantages

  • Equipment Craft, equip and use items to eliminate a 50/50 guess or brute-force multiple hazards in one sweep

  • Abilities Augment your skills with permanent upgrades. Earn and equip abilities to become more resilient or encounter a lower density of mines

  • Debuffs Accept a random debuff to resume mission, if rendered defunct. Debuffs hinder your abilities and take up space in your loadout

  • Endless A true roguelite game mode consisting of infinite procedurally generated levels that spawn entirely random combinations of hazards, items, abilities, time limits, and bonuses from each new start, while the game gradually increases in difficulty

* The playtest reports anonymous gameplay statistics — which maps were played, how long they took, and whether they were won — so the full game can be balanced. It does not collect your name, email address, or IP address. You can turn it off at any time in Settings under Game -> Anonymous Statistics.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC