Dreamsink
À venir
About the game
À son réveil dans une pièce glaciale, près d'un flacon de médicaments vide, elle comprend qu'elle a oublié quelque chose de vital. Prisonnière entre une chambre monochrome et des rêves déformés, elle doit affronter l'anxiété et la dépression... Brisez ses chaînes mentales et trouvez la lumière dans cette aventure psychologique pleine d'énigmes !
Description d’origine sur Steam
DreamSink is a narrative-driven puzzle adventure focused on psychological themes and emotional resonance. Set within the protagonist's comatose subconscious, the game follows her journey as she gathers clues, dismantles negative beliefs, and helps others overcome their psychological struggles to ultimately achieve self-reconciliation.
At its core, the game focuses on consciousness exploration, seamlessly integrating professional psychological concepts and therapies into the gameplay. By blending emotional expression with interactive mechanics, we invite players to experience various psychological challenges and the transformative process of Cognitive Restructuring, discovering the true meaning of sorrow and self-healing.
Players will see through the protagonist's eyes, searching for clues, verifying facts, and reconstructing cognitions within the environment.
The traces of her lost memories serve as a constant guide throughout this surreal journey, leading players to connect fragmented evidence and uncover the ultimate truth behind the stories and the dreams.

Features
1.Dream Exploration Centered on Cognitive Distortions The game features multiple chapters with exploration paths designed around realistic psychological logic, allowing players to understand how cognitive distortions form and how they can be overcome.
2.Clue Collection and Evidence Verification Search scenes for clues and interact with the environment in diverse ways to make the resolution of psychological issues logical and traceable.
3.Unique Cognitive Restructuring Mechanics To address psychological breakthroughs, we have designed scene-specific "minigames" that transform the abstract process of cognitive change into tangible interactions. Experience the mental shift from extreme negative generalizations to objective, concrete descriptions through intuitive play.
4.Audiovisual and Emotional Feedback The ambient soundscapes and audio effects are tailored to the character's state of mind, while the visual design intuitively presents the internal struggle and confrontation.
5.Realistic Psychological Expression and Redemption Core design elements stay true to the real-world manifestations of depression and cognitive distortion. Reconciliation is never instantaneous; it is about facing sorrow, seeing the facts, and embracing your imperfect self.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC