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Suixun 01: The Last Customer

有试玩版

玄猫收录日期 Sep 20, 2026

About the game

一部以动态文本呈现推动剧情的线性超自然悬疑视觉小说。你将扮演胆怯却认真的新人 Mao-Rabbit,在商场闭店后展开探索,救出一名夜间保安看不见的顾客,并揭开早已开始生效的异常规则。没有分支,也没有坏结局。

Steam 原始说明

After closing, there should be no customers left in the mall.

A forum user is trapped inside Grand Vista Mall after closing.

He can hear the mall announcements and reply to other users normally, yet the night security guard who completed the final sweep cannot find him.

Though they are clearly standing in the same indoor garden, neither can see the other...

Mao-Rabbit, Suixun's newest recruit, is diligent but timid and constantly worries that his judgment cannot be trusted. Unfortunately, the senior assigned to mentor him is Si-Snake—a troublesome, flippant man who delights in teasing his “bunny” on purpose.

Mao-Rabbit only intended to find the security guard on duty and ask for help. Instead, he gradually realizes that a different set of rules—the rules of an anomaly—is already quietly at work here...

SUIXUN · CASE 01

The Suixun Paranormal Response Office, known among its peers simply as “Suixun,” is a small private agency that investigates and handles urban legends and paranormal incidents.

This is the first case in the Suixun series. From Mao-Rabbit's first-person perspective, players will explore a sprawling shopping mall after closing and rescue a trapped customer.

Come witness new recruit Mao-Rabbit's very first anomaly response assignment!

A Paranormal Investigation Told Through Text

Dynamic, text-centered presentation—A world built from text, enriched by varied interfaces and expressive presentation, creates an immersive visual-novel reading experience.

From reality into the anomalous—Grounded settings and events gradually expand into contradictions that can no longer be reconciled.

Engaging, nuanced character interactions—This is where the story of timid but earnest newcomer Mao-Rabbit and his flippant, difficult senior Si-Snake begins.

A linear story with a single ending—No branches and no BAD ENDS. Settle into the story without worrying about finding the “right” choice.

A self-contained, short-to-medium-length case—Approximately 2–3 hours to read and interact with the complete story.

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