Jibbers
Coming soon
About the game
Physics-driven ski game with fully simulated bodies and flexible skis. No trick buttons. Control, timing, and motion earn every move. Full customization, tunable physics, community maps, multiplayer.
Original Steam description
What is it?
A physics-driven ski game focused on control and realism:
Fully physics-based character and ski simulation
Free, analog-style controls that are hard but intuitive
Tricks are earned through motion and timing, not button combos
Realistic body dynamics for setting tricks
Full collision with terrain and objects
Flexible, physically simulated skis
Current State
The project is in active development. Patreon-supported playtesting and early access are planned.
Planned Features
Deep Customization: clothing, skis, poles, custom grabs & stances
Extensive physics and feel tuning options
Community-made custom maps
Multiplayer
Snowboards & Monoski






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC