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Incremental Donuts

近日発売

MuckduckMedia掲載日 Sep 22, 2026

About the game

1個のドーナツから始め、多次元にまたがるベーカリー帝国を築き上げよう。クリック、自動化、事業拡大を進め、研究所をアンロックし、店舗を経営して、ドーナツホールへと突き進め。マウスが悲鳴を上げて許しを請うまで、新たなシステムが次々と展開していく多層型放置ゲーム。

Steamの原文説明

Click. Bake. Break the economy.

Incremental Donuts is a game about making far too many donuts, sprinkles, money, donut holes and more.

Start Small

You start with one donut. Level up your baker, buy upgrades, and earn your first bit of sprinkles.

Sprinkles

There is only one full reset mechanic, and it happens within the first 15 minutes, with a few more over the next half hour. Its upgrades make the climb back fast, and after that the game never fully resets you again. Sprinkles multiply production, unlock automation, and carry you to the Research Lab.

The Research Lab

Run experiments. Earn Research Points. Build permanent upgrades and lifetime bonuses that multiply everything you've already built.

The Storefront

With enough research you can start selling donuts for money. Unlock new donut types and fulfill delivery orders that pay out way more then normal shop sales.

The Donut Hole

Machines that feed machines. Donut holes pour back into every other system in the game, and "folding in the dough" earns crumbs that boost everything again.

  • There are no microtransactions, and no waiting for timers or "energy". 

A note for the prestige-wary: after the first ~45 minutes there are no full resets. Progression is permanent. One late-game layer has its own targeted reset, but recovery is quick and everything else keeps running.

The economy breaks long before the game does.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC