Shadow Runner
即将推出
About the game
首款敌人隐形的第一人称射击游戏?你只能看见他们的影子。要想战斗,你必须追随光——控制它,甚至创造它。凭借一把枪、萤火虫和烟花,尽可能多活一会儿。极简的系统,却有着意想不到的深度。一首关于光、影、建筑与记忆的第一人称射击诗篇。
Steam 原始说明
About This Game
This is an FPS where enemies are invisible.
You never see them—only their shadows.
You have one gun and fragile sources of light: fireflies, light balloons, and fireworks.
Every encounter is a choice: create light, or remove an enemy.
Survival is only the requirement.
Reclaiming light is the goal.
The system is minimalist, but the experience runs deep.

“Let there be light,” and there was light.
Light is not decoration or atmosphere.
It is how you find enemies and shape space.

Light can be followed, controlled, and—briefly—created.

An FPS poem about light, shadow, and memory.
Features
Invisible enemies revealed only through shadows
Shadows emerge from the light you create
Minimalist combat with a single gun and light-based tools
Simple, intuitive interactions grounded in light and basic physics
Around ten self-contained arena levels, each offering distinct possibilities of light and shadow
The performance of Shadow Runners is tracked on Steam leaderboards
An optional enemy-free mode focused purely on immersion
A focused, experimental FPS experience
※Gameplay footage is shown for clarity and atmosphere.
Actual difficulty may vary.






试玩版与发售信息
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信息与图片:Steam · 最后检查 UTC