Fruitbearer
体験版あり
About the game
Suika風の物理パズルを、過酷なダークファンタジーのローグライク・デッキ構築ゲームとして再構築した、強烈な再解釈。かつての威光を奪われ、陽光の届かない荒野と怪物に立ち向かう、忘れ去られた豊穣の神として目覚めましょう。均衡を取り戻すには、成長しなければなりません。成長するには、犠牲を払わなければなりません。
Steamの原文説明
An edgier, darker, thrilling and less casual Suika game turned roguelike deckbuilder.
You are a deity, the Fruitbearer. Eons ago you made kingdoms flourish and prosper. Long forgotten, you have been summoned again to restore the corrupted land.

You merge bigger and bigger fruits into devastating juice-making combos, but avoid overflow!
You traverse through the map, following a story meeting new deities along the way.
Manage a deck of tactical cards and use their merging skills to fuel devastating combos against challenging enemies.

Number Go Up: Combine not only fruit, but the feel-good rush of Balatro-style quotas with the hunt for larger fruit in Suika Game.
Modifiers and Relics: Modify your cards and fruit, collect over 50+ relics, manipulate spawns, physics, and resources to create sickeningly satisfying chain-reactions
Roguelike Deckbuilding: Draft and customize your deck via events between encounters. There are multiple characters in the world interested in your cards, which they will buy, sell, blend, and butcher, should you let them.
Map System: Node based level selection to choose a series of encounters before reaching the main goal.
Dark Aesthetic: A moody, high-contrast visual style that sets it apart from the typical bright colors of the puzzle genre with an endless mode.

Cozy Chaos, Hardcore Depth: Delivers satisfying chaotic physics fun for casual Suika enjoyers with deep, strategic deckbuilding for hardcore roguelike veterans.
Dark Fantasy Fiction: Deeply immersive for anyone who loves losing themselves in moody, atmospheric worlds.
Distinct Art Style: Built specifically for fans who appreciate a bold, moody, and unique visual aesthetic.






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