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Xiantu: An Idle Tale of Immortality

近日発売

Redean Games掲載日 Sep 21, 2026

About the game

不老不死を追い求め、そして帰る価値のある絆を描く放置系修仙RPG。自らの道を選び、採集と製作を計画し、行動によってSu Qingyaoとの約束を守りましょう。物語に満ちた世界を探索し、この人生の残響を次の人生へと運んでください。

Steamの原文説明

A long life. A bond worth seeking.

She saved your life on a mountain road, then disappeared into the immortal peaks. From a borrowed room in Qingxi Town, you begin to train, gather herbs, refine pills, and wield a sword—seeking immortality and another chance to meet her.

Xiantu is a single-player idle cultivation RPG told through text, encounters, and relationships. Arrange your training and let the years pass. Return to hard-earned progress, new paths, and decisions that still need you.

Choose how you grow stronger

Choose from five paths: Sword, Alchemy, Spirit Bond, Body Cultivation, and Artificer. Build momentum to pierce armor, sustain yourself with qi, coordinate strikes with a spirit companion, turn stored force into counters, or charge and ward with an artifact. General tactics unlock as you advance through the realms. Adjust your setup while resting and prepare for the next challenge.

Train twelve disciplines across ten major realms. Refine pills, forge gear, craft talismans, lay formations, or raise beasts. Join a sect, accept its duties, or pursue a career at court. Decide where the years will go.

The Cultivation screen shows five paths—Sword, Alchemy, Spirit Bond, Body Cultivation, and Artificer—and the two selected general tactics.

Give your idle journey a destination

Choose a recipe, inspect its ingredients and sources, then set a production quantity and purchasing budget. Your plan can travel, gather, craft, and hunt as needed, stopping when the goal is met.

83 recipes gradually open up new production routes. If supplies run out, your health fails, or a required material cannot be obtained automatically, the plan pauses with a reason so you can take over.

The Craft screen: ingredient sources and an automatic production plan with a quantity goal and purchasing budget.

Keep a promise through action

Su Qingyao has ambitions of her own. Ten chapters of shared experiences offer two choices each: gather medicine with her, protect a route, restore a workshop, or leave something for those who follow.

Only actions taken after a promise count toward it. Fulfilled promises improve herb fields, workshops, and safe routes, bring help in battle, and give this life a closing scene of its own. A letter, a map, or a furnace ember can carry its memory into your next life.

The Bonds screen: a letter from Su Qingyao, a choice between gathering medicine and protecting a route, and relationship progress.

Finish this life. Begin another.

Explore 55 locations, 461 random encounters, and a ten-chapter main story. Your decisions can lead to nine major endings, while the stranger turns along the way may reveal 54 wry surprise endings.

After reaching an ending, keep exploring or begin a new life. Your codex, achievements, and ending collection remain, and accumulated wisdom can help shape your next beginning.

Play at your own pace

  • Up to 12 hours of offline progress, gradually extendable to 24 hours through rebirth upgrades.
  • 1× / 2× / 4× time speeds, action queues, batch actions, and production goals that stop when complete.
  • Minor encounters wait in your journal; the main story and major turning points wait for your decision.
  • Simplified Chinese and English text, 90%–125% interface scaling, and keyboard navigation.
  • 39 in-game achievements, plus save export and import.
  • Ink-inspired landscapes and character artwork, 21 local music tracks, and 11 regional soundscapes.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

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情報・画像:Steam · 最終確認 UTC