Skyscraper Security: Zombie Rain
有试玩版
About the game
在这款第一人称动作类Rogue游戏中,抵御从天而降的感染者,保卫霓虹街区。从4种防卫者职业中进行选择,保护人类,使用“专注”扭曲时间,并在逐步升级的15波攻势中增强火力。
Steam 原始说明
THE DEAD ARE RAINING FROM THE SKY
Defend a neon cyberpunk district as infected rain from a breached corporate lab. Skyscraper Security: Zombie Rain is a fast first-person action roguelike where survival means more than keeping yourself alive.
Intercept falling threats, protect humans, and strengthen your defenses through 15 escalating waves, culminating in a confrontation with the Scraper.
BUILD YOUR DEFENDER
All four Defender classes are available from the start. Choose the weapon and fighting style that suit your approach:
Skyguard: Control the airspace with a stable, long-range rifle.
Breacher: Crush close-range ground threats with a powerful shotgun.
Deadeye: Line up precise hand cannon shots and pierce through infected.
Ronin: Wield a cyber-katana, chain close-range strikes, and launch into an execution charge during Focus.
Each class begins with its own combat doctrine. Reach Wave 8 with a class to unlock its alternate doctrine for future deployments, bringing the full arsenal to eight distinct doctrines.
Combine Level-Up cards and System Shop upgrades between waves to shape your build.
Rare Recovered Tech grants a free upgrade for the current run.
PROTECT THE RESCUE GRID
Your four rescue drones move the Rescue Grid automatically to catch falling humans. Collect the SS Coins earned from rescues and spend them in the System Shop on equipment, rescue drones, and district repairs.
Defeated infected drop Bio-Samples. Collect enough to fill your XP bar and level up. Each level grants 1 SS Token to spend on Level-Up upgrades between waves. Later levels need more samples. Your level, currencies, and upgrades last for the current run.
NEW: TAKE THE FIGHT INSIDE
Infiltrate (Experimental) takes you inside the infected Scraper. Fight room to room, upgrade between floors, and choose when to extract—infected left behind damage the district.
Explore five floors with all four Defender classes.
BEND TIME. RETURN FIRE.
Hold Focus to slow the world, line up attacks, and regain control when threats surround you. Attack during Focus to unleash your doctrine’s special attack. Special attacks cost extra Focus in addition to the steady drain while Focus is active.
Dash to reposition and parry hostile projectiles with your own attacks. Timing, aim, and resource management matter as much as firepower.
SURVIVE THE SHIFT
Face increasingly dangerous infected, including later-wave Brutes and Jumpers. Prioritize targets and protect the grid: infected that land in it become Overcharged. Certain enemy projectiles can Overcharge them too.
Fight through Wave 15 and defeat the Scraper to unlock Hard mode. Earn alternate doctrines, pursue in-game achievements, and return with new ways to approach the next deployment.
MAKE YOUR CALLSIGN KNOWN
Compare your performance on global leaderboards and follow worldwide Defender statistics.
Enable optional Online Records to publish completed-run scores, achievement unlocks, and anonymous Defender death reports. Your local progression and in-game achievements remain available with online publishing turned off.
THE COMPLETE DEPLOYMENT
The full game expands beyond the seven-wave demo with:
All four classes, including the cyber-katana-wielding Ronin, available immediately
Eight combat doctrines, including four earned alternates
Waves 8–15, later enemy types, and the final Scraper encounter
Unlockable Hard mode
Persistent doctrine and difficulty unlocks
In-game achievements
Global leaderboards and worldwide Defender statistics






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