PolyDogfight
Dostępne demo
About the game
Przygotuj się na latanie, uniki, strzelanie i niszczenie w PolyDogfight. Odblokuj wszystkie samoloty i mapy, aby znaleźć swój styl. Jak najszybciej unicestwiaj kolejne fale samolotów na arenie pod gołym niebem, zdobywaj rekordowe wyniki i pnij się na szczyt światowego rankingu!
Oryginalny opis ze Steam
WHAT IS POLYDOGFIGHT?
PolyDogfight is an arcade game where you shoot down waves of enemy planes in an open-air arena to get the highest score possible. As you play, you will anticipate your enemies spawn and attack patterns to destroy them with speed and elegance. The faster you beat down waves of planes, the higher your score! Will you challenge the global leaderboard?
DOGFIGHT!
Defeat enemies to increase your score multiplier, the more enemies you beat quickly the higher your multiplier will be. Each map has its own unique wave pattern of enemies to memorize and beat down in style. Collect powerups that give you an advantage. Dodge bullets and lasers with precision. Get insane combos and millions of points.
UNLOCK NEW PLANES & MAPS
5 unique low poly maps with their own leaderboard, music, and enemies
25 unique low poly planes with different combinations of stats, body style, weapon, and color
COMPATIBILITY & ACCESSIBILITY FEATURES
Game can be played at resolutions as low as 480p or high as 4k, in all common aspect ratios (21:9, 16:9, 4:3, 3:2) with vertical aspect ratio support. Looks and plays great at low (30hz) or high (144hz+) frame rates
Game is easy to run and can run on integrated graphics, modern android mobile devices, Steam Deck, desktop PCs and laptops. (depending on frame rate and resolution desired, see graphics for more info)
Lots of control options: Mouse only support, touch only support, controller support, or mouse + keyboard support, each fully functional in menus and in game.
About Development

PolyDogfight was designed, developed, and created by a ndelaplace, a solo developer using the Unity game engine, Blender, Krita, and Visual Studio and the use of some premade assets. Full credits can be found in game/demo. No generative AI was used during the development of this game including code, design, music, 3d models, or 2d art. Made by humans for humans.






Informacje o wersji demo i premierze
Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.
Informacje i grafiki: Steam · Ostatnia kontrola UTC