ProTax 98
À venir
About the game
Un court jeu d'horreur bureaucratique dans le style des années 90, où vous traitez d'impossibles formulaires fiscaux pour les vivants, les morts et ceux qui ne sont pas encore nés.
Description d’origine sur Steam
Step into the shoes of a data clerk in a late-90s bureaucracy, where the corporation has assigned you a new role: process tax forms. Simple work. Repetitive work. Harmless work.
Until the documents start arriving for the deceased, the unborn, and those who should not exist.
Every field you fill, every number you enter, every correction you submit... the system reacts instantly. It knows what you've done. It decides what happens next.
There is no supervisor coming. No escape. Just the forms. And you.
Your task is straightforward:
Read each form. Enter the correct data. Submit it.
But the ordinary quickly becomes impossible.
Birthdates that occur decades in the future
Debts assigned to people long dead
Internal memos contradicting themselves
Urgent phone calls demanding specific outcomes
Emails timestamped from days you haven’t lived yet
The software behaves like a living thing... updating, correcting, and escalating faster than any human oversight should allow.
The horror isn’t in what you see.
It’s in what your actions cause.
As you process chains of interconnected documents, the world outside your desk begins to distort. People suffer or
vanish depending on your entries. Some plead for help. Others demand compliance. And some… were never supposed
to contact you at all.
The system responds to everything you do...
It watches...
It judges...
and no matter what choices you make ... it always decides the final outcome.
All you can do is keep typing.
FEATURES:
Process increasingly impossible tax forms for clients who may or may not exist.
Experience narrative chains formed entirely through your data entries.
Receive calls and emails from desperate strangers, supervisors, and things pretending to be both.
Face moral decisions that feel meaningful even when the system overrides them.
Immerse yourself in authentic 90s office software with retro UI, audio cues, and corporate coldness.
A short, atmospheric experience (1–2 hours) focused on dread, consequence, and inevitability.
This game includes themes related to:
Violence (non-graphic)
Child harm
Abortion
Domestic conflict
Psychological distress
Paranoia and helplessness
Player discretion is advised.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC