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ALLARA

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GameDevOcean · Mad Rider StudioScoperto Sep 22, 2026

About the game

Allara è un Metroidvania soulslike in pixel art 2D ambientato nella Siberia orientale precoloniale. Gioca nei panni di una sciamana che difende la sua terra natia, esplora i regni mitici del sacro albero del mondo, affronta boss brutali, scopri reliquie e padroneggia un sistema di combattimento strategico basato su una singola abilità.

Descrizione originale su Steam

Allara is a pixel-art, dark-fantasy 2D soulslike metroidvania set in 17th-century Yakutia, inspired by authentic pre-colonial Yakut beliefs, mythology, and culture.

Single Player Campaign

You awaken in a Yakut cemetery.
Your body is dead-rotting, yet it lives.

You have no tongue.
Your voice is gone.

Soon, you learn the truth: the Yakut army has fallen to western invaders who allied themselves with Arsan Duolai, King of the Abaasy-demons ruling the underground worlds.
Your un-life may not be a coincidence.

Explore a land torn between gods, demons, and mortals, where ancient spirits still rule the skies and underworlds. Discover what binds your fate to the fall of Yakutia-and decide how your story ends.

Environmental Hazards

The world of Yakutia is full of dangers. Watch your step as you navigate treacherous environments.

Unlock New Traversal Tools

Use Rope, Ice Blast and other skills to open previously unreachable locations.

Unlock New Paths

Solve environmental challenges and activate mechanisms to open new routes.

Face Powerful Bosses

Prepare for challenging souls-like encounters against formidable enemies.

Features

  • Lore and characters inspired by academic and ethnographic sources on pre-colonial Yakut religion and worldview

  • Detailed pixel art based on traditional Yakut clothing, jewelry, and symbolism

  • Original soundtrack inspired by traditional, pre-colonial music of Eastern Siberia

  • Multiple distinct biomes, inspired by the multiple worlds (heavens and underworlds) of Yakut beliefs

  • Unique enemies and bosses

  • Two different endings

  • 4 puzzle-based skills that unlock new paths and secrets

  • Deep character progression, including:

    • New movement abilities

    • Talisman crafting

    • Weapons enhancements

  • Micro-quests woven into exploration

  • NPCs - humans, gods, and demons drawn from Yakut tradition

  • A system that allows grinding and “cheesing” for players who seek mastery or relief

  • Difficulty-based achievements are unique to each chosen playthrough

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC