ALLARA
Próximamente
About the game
Allara es un Metroidvania soulslike de pixel art en 2D ambientado en la Siberia Oriental precolonial. Juega como una chamana que defiende su tierra natal, explora los reinos míticos del árbol del mundo sagrado, combate contra jefes brutales, descubre reliquias y domina un sistema de combate estratégico basado en una sola habilidad.
Descripción original de Steam
Allara is a pixel-art, dark-fantasy 2D soulslike metroidvania set in 17th-century Yakutia, inspired by authentic pre-colonial Yakut beliefs, mythology, and culture.
Single Player Campaign
You awaken in a Yakut cemetery.
Your body is dead-rotting, yet it lives.
You have no tongue.
Your voice is gone.
Soon, you learn the truth: the Yakut army has fallen to western invaders who allied themselves with Arsan Duolai, King of the Abaasy-demons ruling the underground worlds.
Your un-life may not be a coincidence.
Explore a land torn between gods, demons, and mortals, where ancient spirits still rule the skies and underworlds. Discover what binds your fate to the fall of Yakutia-and decide how your story ends.
Environmental Hazards
The world of Yakutia is full of dangers. Watch your step as you navigate treacherous environments.
Unlock New Traversal Tools
Use Rope, Ice Blast and other skills to open previously unreachable locations.
Unlock New Paths
Solve environmental challenges and activate mechanisms to open new routes.
Face Powerful Bosses
Prepare for challenging souls-like encounters against formidable enemies.
Features
Lore and characters inspired by academic and ethnographic sources on pre-colonial Yakut religion and worldview
Detailed pixel art based on traditional Yakut clothing, jewelry, and symbolism
Original soundtrack inspired by traditional, pre-colonial music of Eastern Siberia
Multiple distinct biomes, inspired by the multiple worlds (heavens and underworlds) of Yakut beliefs
Unique enemies and bosses
Two different endings
4 puzzle-based skills that unlock new paths and secrets
Deep character progression, including:
New movement abilities
Talisman crafting
Weapons enhancements
Micro-quests woven into exploration
NPCs - humans, gods, and demons drawn from Yakut tradition
A system that allows grinding and “cheesing” for players who seek mastery or relief
Difficulty-based achievements are unique to each chosen playthrough





Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC