ALLARA
Coming soon
About the game
Allara is a 2D pixel-art Metroidvania soulslike set in pre-colonial East Siberia. Play as a shamanka defending her homeland, exploring mythic realms of the sacred world tree, battling brutal bosses, uncovering relics, and mastering a strategic single-skill combat system.
Original Steam description
Allara is a pixel-art, dark-fantasy 2D soulslike metroidvania set in 17th-century Yakutia, inspired by authentic pre-colonial Yakut beliefs, mythology, and culture.
Single Player Campaign
You awaken in a Yakut cemetery.
Your body is dead-rotting, yet it lives.
You have no tongue.
Your voice is gone.
Soon, you learn the truth: the Yakut army has fallen to western invaders who allied themselves with Arsan Duolai, King of the Abaasy-demons ruling the underground worlds.
Your un-life may not be a coincidence.
Explore a land torn between gods, demons, and mortals, where ancient spirits still rule the skies and underworlds. Discover what binds your fate to the fall of Yakutia-and decide how your story ends.
Environmental Hazards
The world of Yakutia is full of dangers. Watch your step as you navigate treacherous environments.
Unlock New Traversal Tools
Use Rope, Ice Blast and other skills to open previously unreachable locations.
Unlock New Paths
Solve environmental challenges and activate mechanisms to open new routes.
Face Powerful Bosses
Prepare for challenging souls-like encounters against formidable enemies.
Features
Lore and characters inspired by academic and ethnographic sources on pre-colonial Yakut religion and worldview
Detailed pixel art based on traditional Yakut clothing, jewelry, and symbolism
Original soundtrack inspired by traditional, pre-colonial music of Eastern Siberia
Multiple distinct biomes, inspired by the multiple worlds (heavens and underworlds) of Yakut beliefs
Unique enemies and bosses
Two different endings
4 puzzle-based skills that unlock new paths and secrets
Deep character progression, including:
New movement abilities
Talisman crafting
Weapons enhancements
Micro-quests woven into exploration
NPCs - humans, gods, and demons drawn from Yakut tradition
A system that allows grinding and “cheesing” for players who seek mastery or relief
Difficulty-based achievements are unique to each chosen playthrough





Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC