FOTR
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About the game
Un voyage quasi documentaire qui mène à une cabine téléphonique en 2002, où s'entremêlent la nostalgie et la douleur causée par des relations parentales brisées.
Description d’origine sur Steam
FOTR is an intimate, atmospheric first-person experience set in a phone booth at the beginning of the millennium. In the role of an insecure parent, you listen to fragments of situations that gradually piece together a picture of broken parenthood.
The game plays with nostalgia, awkwardness, quiet moments, and unexpected humor. Each press of a button triggers a recording or absurd "procrastination nonsense" that mixes with the weight of the obligation to call someone—a child who is waiting for you and who needs to hear a simple "I love you."
FOTR is a short art game that combines elements of quasi-documentary, Czech nostalgia, and emotional minimalism. It does not try to moralize. Rather, it lets the player sit in the booth for as long as they want—and as long as they can stand it.
Key features
An atmospheric phone booth from 2002.
Interaction via buttons — the only mechanics are pressing numbers and listening. Each number unlocks a different sound scene.
Emotional fragments about parenthood — the game works with feelings of uncertainty, anxiety, and the unspoken expectations of young parents.
"Warm human words"
A short but intense experience — ideal for players looking for art, experimental, or narrative games outside the mainstream.
FOTR is not about winning. It's about listening. About the awkward silence between two early generations. About the need to say something that is difficult to say.





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC