RE//POSSESSED
Próximamente
About the game
RE//POSSESSED es un simulador inmersivo cyberpunk con un sistema de control único, ambientado en una Alemania posterior a una guerra espacial. Encarnas a C y puedes ser una sombra disfrazada, una letal máquina de matar o un impredecible monstruo volador que ni conoce los límites personales ni acepta el concepto de muros o vallas.
Descripción original de Steam

Help C fight for her freedom!
The world was brought to its knees by an alien attack. When all hope was lost, the attackers vanished without a trace. Leaving the now ravaged earth with new found, enigmatic technology. From those ashes rose Mega-Corporations indulging in this new found power.
In this world you play as C, 32 years young, waking up in front of the city gates, with only one thing on her mind: Revenge.

Gun-play RE//imagined!
The unique control scheme of RE//POSSESSED allows you to freely position your weapon (or items) on the screen in 180 degrees of rotational freedom. This dynamic aim system allows you to aim around corners, throw items from unexpected angles and to control the battlefield without ever being seen or noticed. Fight your way up the corporate ladder one or several heads at a time.
The immersive-sim Mindset!
True to the immersive-sim philosophy it is up to you to find your own way to complete the assigned missions. We just provide you the tools for the job. Become a juggernaut and go in (or out) with guns blazing. Be the very shadow that haunts the city at night and never been seen or noticed at all. Or become a monster right out of a sleazy stalker horror movie. The tools are within your hands.
In true Eurojank Fashion.
Play the way you want. Balance C's augments, maximize your output and break the very game. However keep in mind: Every combat advantage will have an equal drawback. Are you up to the task?
Further Features:
A fully dynamic physics system.
Quick-Save and Quick-Load system embraced by design.
An dynamic inventory system usable at any time.
A great Soundtrack made by static.grl and potat0nerd.
Beautiful Artworks made by Pandaru/Vestar.

Made with Open-Source tools, by human hands and a SteamOS/Linux first approach.
Made from the ground up in Godot, using the Jolt physics engine, with models and environments made in Blockbench.






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC