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Dajimo Arena: Team Showdown

Démo disponible

Galore InteractiveDécouvert le Oct 26, 2026

About the game

« Votre couleur est votre refuge... jusqu'à ce qu'elle ne le soit plus. » Un FPS d'arène à 4 équipes basé sur le changement de couleur, où la mort vous transforme en drone doté de pouvoirs : remodelez la carte, protégez votre corps et replongez dans le combat. Gratuit. Rapide. Chaotique. Propulsé par GONet.

Description d’origine sur Steam

DAJIMO is a fast, free arena FPS with an ever-shifting team twist. You spawn on one of four color teams—your body color matches a colored quadrant on the arena floor. Stand in your color and you’re safe. Step out, and you’re fair game.

Get blasted to zero HP and your color flips, turning your old safe zone into a kill zone. Movement, map awareness, and gutsy pushes matter—camping doesn’t. And when you do go down, you don’t just watch: you become a drone for 30 seconds, hovering above the arena to place obstacles, help your new teammates, harass enemies, and protect your soon-to-be-respawned body. Come back, reengage, and ride the chaos as allegiances shift on the fly.

Built to showcase GONet, our multiplayer netcode library, DAJIMO is a pure, kinetic playground where the loop is simple, the meta is motion, and the fun is immediate.

Key Features

  • Four Colors. One Arena. Teams are defined by color—your safe zone is literally on the floor.

  • Move or Lose. You’re safe in your color; outside it, every angle is danger.

  • Death = Drone Power. Go down and take to the skies for 30 seconds to place obstacles, disrupt routes, and shield your return.

  • Ever-Shifting Allegiances. Getting killed flips your team color, forcing constant adaptation and surprising alliances.

  • Play in Minutes. Master for Hours. Simple rules, spicy interactions, and a loop that rewards aggression and creativity.

  • Powered by GONet. Smooth, low-overhead multiplayer tech built for snappy, synchronized action.

Why It Hits Different

DAJIMO turns “respawn downtime” into agency. Your drone phase isn’t a timeout—it’s a tactical window. Sculpt the arena, stall a push, or build headaches for your opponents. Then drop back in and cash in the chaos you created.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC