Vena
Démo disponible
About the game
Un roguelike d'automatisation dont chaque partie tient en une session. Placez des tuiles hexagonales pour développer un organisme de production tandis que les besoins en ressources augmentent au fil du temps. Lancez les dés dans la boutique pour acheter davantage de tuiles, choisissez des avantages qui changent les règles et tentez de faire complètement dérailler l'économie.
Description d’origine sur Steam
Vena is a genre mix you haven’t played before: the depth of an automation game, delivered in self-contained roguelike runs of 15 to 50 minutes.
You start with the central tile, the Nexus. It consumes six resource types, with demand growing every game phase. Place hexagonal tiles to feed the Nexus through the six veins reaching out from it. Chain converter tiles, duplicate production tiles, gamble on high-risk, high-reward tiles and survive nine phases to beat the game.
After every phase, you are presented with a shop where you can roll dice to buy tiles for the next phase. Hold and reroll dice to hit a perfect triplet and unlock an extra fourth die to break the economy. Don't like the current selection? Shuffle the available tiles and hunt for the specific tile combination. In Vena's shop, smart risks lead to massive rewards.
Select one of three perks at the end of the shop to define your run's strategy. 92+ perks allow you to break the rules, enable wild strategies or unlock powerful abilities. Try to break the game with crazy strategies and hunt for the perfect synergy.
Get better every run. No two are the same, as every session forces you to adapt to new perks and tiles.
Standard: Carefully manage your resources and survive all nine phases to claim victory.
Sandbox: With infinite resources and no impending doom, experiment freely and build the perfect organism.
Compact: A shorter session with a small map and reduced base deck.
Star: Build on a unique star-shaped map that demands distinct planning and creative building styles.
Islands: Build across six isolated map pieces, utilizing portals to connect the network.
Spiral: Build along an Archimedes spiral emerging from the center, making it hard to create separate branches.
Daily: Experience a unique set of starting conditions that changes every day.
All game modes support an "Endless" mode, where you can continue building and see how far you can get.
Perfectly optimize your organism by reading statistics and refining flow and layout.
Progress deeply in seven distinct game modes and five difficulty tiers, making the game easy to pick up, but hard to fully master.
85+ rotatable hex tiles across 5 rarities, 92+ perks and 20+ unlockable skins bound to achievements.
One run takes 15 to 50 minutes (or longer in Endless). Expect around 100+ hours of gameplay to 100% complete the game.
Relax while listening to the immersive sound design, composed with world instruments, and admire the detailed pixel art.
Accessibility options including reduced visual overload, a static background, configurable controls, and a hyperlegible font.
Localized in 14+ languages, with controller support.
Windows, Linux, macOS and Steam Deck support, highly optimized for smooth performance on older hardware.
Vena is a passion project created by a single developer. From the code and game design to the pixel art and soundtrack, every part of this game was built to provide a unique and polished experience. Thank you for supporting indie development!






Informations sur la démo et la sortie
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Informations et visuels : Steam · Dernière vérification UTC