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One Wrong Step

Demnächst

LotekaEntdeckt Sep 26, 2026

About the game

Ein falscher Schritt kann alles verändern ... Erkunde in diesem von Minesweeper inspirierten taktischen Roguelite Räume voller Fallen. Jedes Feld ist ein Risiko. Jeder Ausgang eine Entscheidung. Denk gut nach ... oder fang von vorn an.

Originalbeschreibung auf Steam

Step into a dungeon where every tile could be your last.
Explore, analyze, and survive in this tactical roguelike inspired by Minesweeper — where instinct, planning, and risk-taking shape your fate.

(→ GIF: player revealing tiles, triggering a trap)

⚔️ Explore, Mark, Survive

Every floor is a grid full of secrets and dangers:

  • Reveal tiles to uncover treasures or hidden threats.

  • Mark suspicious cells to plan your next moves carefully.

  • One wrong click can be fatal… but one smart guess can turn the tide.

(→ GIF: cautious exploration, marking cells with flags)

💥 Fight Without Hesitation

Combat happens automatically, but your stats, class, and equipment decide who stands victorious.
Each defeated enemy rewards you with gold, loot, and buffs, making every encounter a calculated gamble.

(→ GIF: automatic battle sequence, enemy defeated, loot pop-up)

🏆 Grow Stronger After Every Run

Between each attempt, strengthen your hero:

  • Unlock new classes, skills, and powers.

  • Earn permanent upgrades that change how you approach each dungeon.

  • Come back stronger, smarter, and ready to dig deeper.

(→ GIF: upgrade menu or class selection screen)

💎 Loot, Risks, and Choices

Chests hold riches… or ruin.
Open them to find unique relics, potions, or temporary buffs — but beware: some hide traps or mimic monsters.
Choose between safety and temptation, and live (or die) with the outcome.

(→ GIF: chest opening animation, options for loot, possible mimic reveal)

⚙️ Key Features

  • A unique blend of Minesweeper and tactical roguelike gameplay

  • Automatic real-time battles based on your build and preparation

  • Deep progression system with unlockable classes, powers, and passives

  • Procedural loot generation tied to biome and depth

  • A rich pixel art world mixing danger, mystery, and reward

Every move matters. Every mark counts.
Explore. Learn. Die. Repeat.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC