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Memories Of Tacticians

Demnächst

YouGo GamesEntdeckt Oct 15, 2026

About the game

Memories of Tacticians ist ein rundenbasiertes Taktik-Rollenspiel, in dem du deine Gruppe am Leben halten musst. Bewege dich in schachartigen Mustern über das Raster, würfle, um Treffer zu landen, und verbessere deine Helden zwischen den Kämpfen. Jede Schlacht richtet sich danach, wer dir noch geblieben ist, und Gefallene bleiben tot. Wie weit wird deine Gruppe kommen?

Originalbeschreibung auf Steam

Four commands. Four hero archetypes. Countless combinations.

For players who love turn-based tactics, party-building RPGs and permadeath. Memories of Tacticians is a tactics RPG on a small 8x8 board where you plan every move, grow a team you care about, and live with what happens. Wishlist to follow the journey. A free demo is coming soon.

  • Four shared commands: any hero can spend them, and the monsters get the same four.

  • Heroes you build: five upgrades each, and some change how a hero moves.

  • Fights made for your team: swarms, ambushes and champions built around your party.

WOUNDS STAY AND THE FALLEN STAY FALLEN

Hit points carry into the next fight. After each victory you pick one of three rewards: patch up the party, grow a hero, or sometimes recruit a new one. Winning without losing anyone is its own prize.

ONE PARTY AND FOUR COMMANDS

Every move and attack costs one command, and any hero can spend them. Send the Duelist in four times to finish a kill, or spread them so the Guardian covers the Prophet. The monsters get the same four.

EVERY HERO HITS THE BOARD IN THEIR OWN WAY

Before you commit, the board lights up exactly where a hero can go and where it can strike.

  • Guardian: one step in any direction, and the most Block. Holds the line.

  • Duelist: dashes up to two squares in any direction to reach the one target you need dead.

  • Sharpshooter: shoots along straight lines, up to four squares away.

  • Prophet: strikes along diagonals, up to three squares. The most fragile hero.

THE DICE DECIDE HOW HARD, NEVER IF

Attacks always land. Your damage roll is set against the target's Block roll, so plan around the numbers, not a miss chance.

FORGE YOUR TACTICIANS

Every hero has four paths, Body, Mind, Heart and Soul, and room for only five upgrades. Some upgrades rewrite how a hero moves: three on Mind and the Guardian charges up to three squares in any direction. Respec freely before every fight.

EVERY FIGHT IS BUILT AROUND YOUR PARTY

Skirmishes, swarms, artillery lines, ambushes and champions are generated from the party you bring. The monsters play to win: they focus wounded heroes and fall back when you threaten a kill.

IN DEVELOPMENT

  • A signature skill for every hero.

  • A new, deeper tier of upgrades.

  • More heroes and more monsters.

  • A story that writes itself around your party: what your heroes survive, choose and lose becomes their history.

  • Every new run, a new party and a new story.

EVERY HERO YOU LOSE IS A MEMORY

Wishlist Memories of Tacticians to follow the journey, and tell us what you'd like built first. A free demo is coming soon.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC