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Falcon Fall™

Em breve

INFINIT ENTERTAINMENTDescoberto Sep 21, 2026

About the game

Lançado nas profundezas de território hostil, sem apoio e sem outra saída senão abrir caminho. Cada rua é uma zona de morte, cada sombra uma ameaça. Criado em UE5 por programadores de RV experientes e veteranos de combate, Falcon Fall™ proporciona a mais implacável experiência de combate tático em RV. Adiciona já à tua lista de desejos — mobilização prevista para 2026.

Descrição original no Steam

Command says the LZ is cold. They’re lying.

You hit the ground in hostile territory with nothing but your weapon, your squad, and the mission. No comms to HQ. No resupply. No one coming to pull you out if things go sideways. You move through bombed-out streets where every doorway could hide an ambush, every shadow a rifle. One bad call, and you’re done.

Falcon Fall™ throws you into the fight with a level of detail and tension only possible when the people building it have been there. Developed in Unreal Engine 5 by a tight-knit team of seasoned VR specialists and real combat veterans, every texture, every sound, every sightline has been shaped by those who’ve felt the heat of a muzzle flash and the weight of a decision that can’t be taken back. The result is the most immersive, unforgiving tactical shooter you can step into without enlisting.

This isn’t about running and gunning. It’s about precision - reading the terrain, syncing with your squad, making the right move under fire. You’ll breach enemy compounds under cover of darkness, hold narrow choke points against waves of fighters, and coordinate split-second assaults where one mistake can cost the mission.

The realism is relentless. Muzzle flashes light up the night. Debris rains down in shockwaves you can almost feel. Civilians move unpredictably, forcing you to adapt. Every room cleared, every street crossed, every target neutralized carries the weight of consequence.

Falcon Fall™ doesn’t just show you the battlefield - it puts you in it, until the smell of dust and cordite feels real and your pulse matches the tempo of the fight. No checkpoints. No do-overs. Just you, your team, and the mission.

Get in. Get it done. Get out alive.
Wishlist now - deployment scheduled for 2026.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC