Falcon Fall™
Próximamente
About the game
Te han soltado en lo más profundo de territorio hostil, sin refuerzos y sin más salida que abrirte paso. Cada calle es una zona de muerte; cada sombra, una amenaza. Creado con UE5 por veteranos del desarrollo de RV y del combate, Falcon Fall™ ofrece la experiencia de combate táctico en RV más implacable. Añádelo ya a tu lista de deseados: despliegue previsto para 2026.
Descripción original de Steam
Command says the LZ is cold. They’re lying.
You hit the ground in hostile territory with nothing but your weapon, your squad, and the mission. No comms to HQ. No resupply. No one coming to pull you out if things go sideways. You move through bombed-out streets where every doorway could hide an ambush, every shadow a rifle. One bad call, and you’re done.
Falcon Fall™ throws you into the fight with a level of detail and tension only possible when the people building it have been there. Developed in Unreal Engine 5 by a tight-knit team of seasoned VR specialists and real combat veterans, every texture, every sound, every sightline has been shaped by those who’ve felt the heat of a muzzle flash and the weight of a decision that can’t be taken back. The result is the most immersive, unforgiving tactical shooter you can step into without enlisting.

This isn’t about running and gunning. It’s about precision - reading the terrain, syncing with your squad, making the right move under fire. You’ll breach enemy compounds under cover of darkness, hold narrow choke points against waves of fighters, and coordinate split-second assaults where one mistake can cost the mission.
The realism is relentless. Muzzle flashes light up the night. Debris rains down in shockwaves you can almost feel. Civilians move unpredictably, forcing you to adapt. Every room cleared, every street crossed, every target neutralized carries the weight of consequence.
Falcon Fall™ doesn’t just show you the battlefield - it puts you in it, until the smell of dust and cordite feels real and your pulse matches the tempo of the fight. No checkpoints. No do-overs. Just you, your team, and the mission.
Get in. Get it done. Get out alive.
Wishlist now - deployment scheduled for 2026.





Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC