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Core Reset

Démo disponible

JABOI GamesDécouvert le Oct 19, 2026

About the game

Avez-vous l'étoffe d'un pilote d'essai de mécha ? Parviendrez-vous à surmonter les défis prévus par le plan d'essai ? Plus vous avancez, plus les plans d'essai se corsent. Core Reset est un bullet heaven rogue-lite au rythme effréné qui vous poussera dans vos derniers retranchements.

Description d’origine sur Steam

Core Reset is a single-player bullet-hell mech survivor extraction-looter. Build your machine from whatever you can salvage, plot a route through a hostile sector, and bring home more than you went in with.

Missions are packed with swarms, strongholds, objectives, and valuable parts to steal. You decide when enough is enough.

Call the dropship when you're ready. It will not arrive quietly.

Every mech starts with a Core. From there, add a Body, Legs, Arms, Sensors, Shields, Weapons, Gear, and Mods. If rusty plates are all you have, bolt them on and make them work.

Looted parts vary by quality, item level, manufacturer, and affixes. The same slot can change your entire build.

Stack shields. Command drones from the chassis. Bolt on armor plating and ram things to death. Lasers, shotguns, autocannons, machine guns, the choice is yours. Swap parts between missions, see what works, and make the mech your own.

You Aim, You shoot.

A railgun can punch through a line of enemies. Energy weapons keep working after ammo runs dry. Lightning guns spread the love. Flamers flame, and  Napalm Missile Launchers do not especially care what you were aiming at.

What you chose can change how you fight. It also determines how long you can afford to stick around. Auto-aim and fire is available if it fits your style.

The run is not one straight road. Choose each deployment from a branching sector map, with the objective, threat level, and potential reward shown before you commit.

Missions include combat, survival, strongholds, elites, and bosses. Sometimes the smarter route leads to a merchant, where you can buy, sell, and refit before getting shot at again.

Each successful extraction moves the run deeper into the map. Expect tougher opposition and better salvage.

Complete the primary objective to earn the full mission reward. If things turn ugly, you can evacuate early with the battlefield loot you have already collected, but the objective bonus stays behind.

Stay longer and you may find better salvage. Just remember that every extra fight costs ammunition, and the trip home is not free.

Calling the dropship starts Convergence. Reinforcements intensify while the ship approaches, tightening the fight around the evacuation site.

Reach the extraction zone, hold it until the ship lands, and board before it leaves. Miss it and you will have to survive long enough to call another one.

Back at the Hub, bolt recovered parts onto your mech or sell them for Credits.

Permanent progression survives defeat. Your current run build and anything left unsold do not.

A good part may be exactly what your mech needs. It may also be worth more as Credits. You will have to make that call before the next deployment.

  • Active combat where you control your mech, and choose your own targets

  • Modular mech assembly, including gear and mods nested inside larger parts

  • Procedural salvage shaped by quality, manufacturer, item level, and affixes

  • Branching paths through combat missions, survival objectives, strongholds, and merchants

  • Player-called extraction with early-evac tradeoffs and escalating pressure. Losing your mech might set you back, but you grow stronger with every reset

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC