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Wanderer of Spaces

Démo disponible

Fuzzilogic StudioDécouvert le Sep 22, 2026

About the game

Un jeu de réflexion léger à la première personne inspiré de véritables conceptions architecturales. Plongez dans le monde intérieur d'un architecte, parcourez des espaces réalistes et imaginaires, et vivez sa carrière de ses débuts jusqu'à son accomplissement personnel.

Description d’origine sur Steam

Sheldon, a young architect, is sitting at his desk searching for design inspiration. Though he is only at the start of his career, his dream is to become a great architect and leave behind architectural works known to everyone. Perhaps someday, he'll really achieve it?

This is a relaxing and healing walking-simulator puzzle game staged within iconic architectural landmarks. From an architect's perspective, you will embark on an journey across architectural spaces, seeking ultimate inspiration at the boundary between reality and imagination. Experience the architect's thinking and creativity through various puzzles that manipulate spaces and objects.

The buildings in the game are based on real architectural designs.

A Story About an Architect

In the game, you will play as the architect Sheldon, and experience three representative architectural projects across his career. With a wildly imaginative mind, he transforms through repeated trials, maturing into a seasoned team leader and achieving great success. Along this journey, his life is also changed by the people he meets.

Puzzles Related to Architectural Design

The puzzles in the game are based on the manipulation of objects and spaces, involving mechanics such as moving, deleting, and swapping, faithfully capturing the essence of real architectural design thinking. The puzzle-solving process involves no complex operations or urgent countdowns. Explore at your own pace, click to interact, and solve light puzzles related to architectural structures and spatial logic, turning every discovery into a spark of creativity.

Real Architectural Design Concepts

The game collaborates with KFS International Design to transform their latest architectural designs into game scenes, allowing you to wander through them and appreciate their design details.

· Eternal Melody: Walk through a brutalist-style apartment, observing the unique room designs and elegant architectural curves. Based on a real villa design project.

· String Sound in Water: Pause by a giant traditional guitar in the middle of a river, listening to the natural resonance between architecture and flowing water. Based on Music on the River.

· Endless Dance: High-rise buildings connected by skybridges, dancing together within a large commercial district, reflecting the architect's own story. Based on WE Park Complex.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC