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Rustmire

近日発売

MimicMimijeok掲載日 Sep 21, 2026

About the game

横視点のピクセルアート世界で、陸上船の船長となり、戦闘と物資漁りで生き延びながら、モジュール式の船を自分だけの都市へと発展させよう。各地を巡る都市や地下居住区に残された記録と残骸は、人々がなぜこのような暮らしをしているのか……あるいは、あなたがいかにして残骸となるのかを示唆している。

Steamの原文説明

As the captain of a landship, you traverse ruins, no-go zones, and regions of extreme climate to gather resources and clash with other roaming cities. Use loot from battles to expand your hull modularly, and issue orders—repair, reload, resupply, maneuver—to make it through the crisis.

Combat isn’t just a contest of firepower. Dodge incoming fire with piloting to buy time, and use calculated module layouts to manage angles of impact so you take less damage even when hit. If the enemy attempts a boarding rush, twist your corridors and bury critical systems deep to scramble their route. Conversely, open a fight by focusing fire to destroy a single module and board through the breach, or conserve ammo by hammering the hull for a steady takedown. Design choices, maneuvering, and target selection decide the outcome.

Along the way, maintenance logs, radio traffic, and shattered signage won’t say much outright. But they let you infer why cities climbed onto wheels, who went underground, and which regions remain lethal.

Key Features

  • Modular Build & Expansion: Stack and swap weapons, generators, engines, and quarters to design your own landship.

  • Real-Time Combat & Command: Set crew priorities and direct repair, reload, resupply, movement, and evasion to control the battle.

  • Strategic Options: Evasive piloting, damage-mitigating layouts, targeted module kills followed by boarding, or ammo-saving hull focus—adapt to the situation.

  • Resource Loop: Allocate combat/scavenged resources to maintenance, fuel, and munitions. Module damage disables functions, making risk/reward crystal clear.

  • Environmental Storytelling: Notes, transmissions, and ruin markers let you infer the origins of roaming cities and underground havens.

  • Pixel-Art Aesthetic: Side-view duels between moving cities with tactile, metal-on-metal impact.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC