Descent Of Lunaris
Demo verfügbar
About the game
Stelle deinen Trupp zusammen und erkunde eine Mondbasis, in der kosmische Schrecken deine Realität verzerren, deine Strategie auf die Probe stellen und deinen Verstand brechen. Descent of Lunaris ist ein rasterbasierter Dungeon-Crawler-RPG, inspiriert von Wizardry und Shin Megami Tensei.
Originalbeschreibung auf Steam
The year is 2070. A lunar mining operation detects a signal emanating from deep within the moon. Moments later, systems fail, the robotic workforce turns hostile, and much of the base is lost.
You are sent to investigate.
Lead a team of operatives into a shifting lunar underworld. As you descend within the moon, you encounter strange beings and twisted reflections of civilization—structures and forms that should not exist, yet feel disturbingly familiar.
Are you being tested… or judged?

Prepare yourself for a surreal atmospheric RPG adventure and the horrors that wait for you.
Choose your team, customize your equipment and explore the dungeons to uncover the origin of the signal heard from deep within the moon.
A SANITY SYSTEM THAT ALTERS REALITY
As you explore each dungeon the party will lose stability with reality, building tension and capitalizing on weary and unprepared parties.
At low stability the dungeon itself can change, increasing risk and reward. Low stability unlocks rare encounters, events, and opportunities while dangerous variations of enemy encounters can also spawn.
Be careful, because sometimes danger can stalk you.
A UNIQUE FUSION OF DUNGEON CRAWLING AND TACTICS
With two combat modes, every encounter tests your planning, positioning, and control. Character skills and items work across both modes, providing the player flexibility and incentivizing experimentation.
First-Person Formation Combat - manage frontline and backline roles to optimize your offensive
Tactical Combat - where movement, positioning, and terrain matter
The overall combat system revolves around a dual-layer strength/weakness system where the player can exploit enemy weakness with either the right weapon, or buff/debuff.

FEATURES:
Inspired by classic dungeon crawlers, reimagined through modern design.
A MASSIVE pool of enemies designed by artist witnesstheabsurd. Whose distinct gothic, gnarled style evokes horror as much as science fiction with these hand-painted sprites.
A unique stability system that dynamically alters exploration and encounters by amplifying the difficulty, tension and psychological horror elements.
Discover secret areas and optional bosses as you explore each dungeon
Party-based dungeon crawling with deep team customization
9 classes + 18 subclasses with unique roles and skills
Deep build variety and strategic flexibility
Build your team of 4 from a variety of ranged and close combat operatives
Return to the moon base to swap party members, upgrade gear, resupply items and more.
A genre bending OST with 50+ tracks ranging from Industrial, EDM, and Hip-hop; from lo-fi ambience to pounding battle themes.






Informationen zu Demo und Veröffentlichung
Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC