The Universe of Death
Dostępne demo
About the game
Ręcznie rysowana, izometryczna gra roguelike w stylu Diablo ze sterowaniem w stylu Elden Ring, będąca jednocześnie grą typu tower defense. Zdobywaj poziomy podczas rozgrywki, aby wypróbowywać nowe umiejętności i konfiguracje, oraz między podejściami, aby zwiększać statystyki i rozpoczynać każde kolejne z większą siłą. Zdobywaj łupy, a stare wyposażenie przekazuj swoim wieżom i najemnikom.
Oryginalny opis ze Steam
A hand-drawn ARPG Roguelike that's also a Tower Defense: level up your character and carry loot between runs, while experimenting with different skills and upgrades as you build towers and hack and slash your way through hordes of monsters marching towards your town.
Game Features
Classic isometric art, hand-drawn and traditionally animated.
Tight, responsive 2D controls. Light attacks, heavy attacks, aim and charge up projectiles. Fight your way through waves of ghouls and monsters.
Level up your character, become stronger within each run as well as in the over world, allowing you to start stronger each time. Try new skills and different weapons each run!
Keep weapons from each run; give old weapons to your mercenaries or towers to make them even stronger.
10 elemental upgrades, with upgradable and unique mechanics. They all stack onto each other.
Collect coins that explode from enemy bodies as you hit them.
A massive cast of enemies and bosses.
No Generative AI was used in any part of this production.
I hand drew the pixel art, with traditional animation.
I wrote each line of code.
I composed each note of music.
I recorded the sound effects in my bedroom.
I downloaded two free-for-commercial-use fonts and used the open source Godot Engine.






Informacje o wersji demo i premierze
Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.
Informacje i grafiki: Steam · Ostatnia kontrola UTC