We'll Always Have Callisto
Coming soon
About the game
Your senior class trip to Callisto has been doomed by time anomalies and untold apocalypse. Rewind the week, save your classmates, and fight back with real-time combat powered by collectible Galactic Baseball League cards. A pixel RPG about what it means to be a hero at the end of the world.
Original Steam description
Rewind the Timeline and Save Callisto Shores!
Play as Hiro, a high school senior on a class trip to an island resort on a terraformed moon of Jupiter. Unfortunately, their dreams of an idyllic vacation are shattered when sudden calamity threatens not just their island vibes, but the world itself!
With the help of a mysterious researcher, turn back the timeline and stop disaster before it starts.
Every rewind reveals more of what’s really happening on Callisto.

Fight With . . . Baseball?
Fend off your enemies in a real-time, baseball-themed combat engine featuring pitching, batting, and more!
Collect and equip Galactic League Baseball cards to customize how you fight! Give your bat more power and summon a pitching machine buddy with players from Mars Mechanics or give your pitches the power of fire and ice by equipping Ganymede Guardians!

A Comedy at the End of the World
The apocalypse is scary. Your classmates are ridiculous.
Take shifts at the sushi restaurant, help the local fisherwoman wage indiscriminate war on all sea life, or chase a high score in the Holoblaster booth at the pier. Over 30 characters with their own stories, jokes and problems across the week, all scored by a dynamic soundtrack!






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC