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白之追猎 Hunter White

Dostępne demo

ego studioOdkryto Sep 21, 2026

About the game

White Hunt to kooperacyjna gra łowiecka 2,5D osadzona w otwartym świecie typu sandbox. Każda broń oferuje unikalne, rozgałęzione sekwencje ataków. Łącz niezliczone talizmany, aby stworzyć swój własny styl walki!

Oryginalny opis ze Steam

Life in Tydra is born from prime matter and returns to white sand. The Sand Folk pursue the essence of civilization, while the Salvagers carry the burden of long ages and the mission of hunting. Within the dangerous oases, powerful lifeforms keep evolving, hiding the primordial secrets of the world. Playing as a Salvager, you will collect clues through hunts, grow stronger step by step, and nurture your own settlement in this cruel world.

The original design intention of White Hunt: "With an ultra-high degree of freedom, every player can discover their own exclusive hunting style."

Audio: DANXI (CASTALIA AUDIO) | Main Theme: Reo Uratani

Every creature living in the Oasis gets exclusive bespoke music—one unique track for every single enemy, crafted with exceptional dedication!

Countless oases are scattered across the sea of sand. Lush and vibrant dense forests stretch across the land, alongside vast scorching gobi terrains and ever-active volcanoes churning with magma. All these landscapes blend together to form an integrated ecosystem known as "the Oasis".

Embark on unrestrained hunting journeys with your friends in Tydra, a 2.5D open sandbox world.

*Supports up to 4 online players!

Weapons are divided into three archetypes: Speed, Technique, and Power. Each boasts a unique action system, with every weapon featuring its own independent developmental branches in distinct directions. Aerial combat, ground combat, evasion-focused builds, parry-and-counter builds… nearly 40 weapons await your choice.

Complex mechanics have been streamlined, with all attribute stats consolidated onto weapons themselves. No socket limitations restrict you, allowing free combination of countless decorative orbs.

Every weapon comes with an innate Mass Value that anchors all attributes. The higher the Mass Value, the greater the attack power, while action speed and movement speed grow slower… everything follows your intuitive expectation.

Landing attacks converts vitality into Overload Value; taking damage depletes an equal amount of Overload Value. Overload Value directly amplifies your damage multiplier and also serves as the resource for casting Overload Skills.

Weapons of different types feature distinct Overload multipliers — choose freely based on your own understanding of the Overload system.

All monsters in the world of Tydra are collectively called "Oasis Life". They inhabit every corner of the Oasis, each with unique habits and behaviors.

We have poured great effort into combat design to shape distinct personalities and traits for every Oasis Life. Cunning, reckless, ferocious… these temperaments are fully displayed in battle, aiming to deliver an ultimate combat experience for all players.

Informacje o wersji demo i premierze

Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.

Demo na Steam, test gry i wczesny dostęp: czym się różnią?

Informacje i grafiki: Steam · Ostatnia kontrola UTC