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False Alarm

Veröffentlicht

Scattered DiscsEntdeckt Sep 21, 2026

About the game

False Alarm ist ein 2D-Stealth-Abenteuer, in dem du jeden Level mit leeren Händen betrittst und alles nutzt, was du finden kannst, um deine Mission zu erfüllen. Wirf ein Brecheisen, spreng eine Mikrowelle, brüh Kaffee auf oder lass jemandem einen Kronleuchter auf den Kopf fallen. Bleib dem Licht fern und lenke deine Feinde mit allen Mitteln ab.

Originalbeschreibung auf Steam

INFILTRATE

Take on the role of a professional thief for hire, tasked with stealing the things that matter most to your clients. Break into offices, hotels, museums, and other heavily guarded locations, then find a way to escape with the target in hand.

SNEAK

Turn normal everyday workplaces on their head. Manipulate the building security to get them out of your way, any way necessary. Sneak past your enemies, stay in the shadows, and hide behind the couch. Observe your environment with patience, and execute each plan step by step to get through each encounter.

DISTRACT

Create distractions, set traps, and find clever ways to outsmart security. Turn off the lights to restrict their vision, make noise with the photocopier to draw them closer, knock on doors to pull them into the next room, and brew some aromatic coffee to really get them out of the way.

MANIPULATE

Coordinate your actions to manoeuvre the security to where you want them. Set up chains of distractions to really annoy them. Be careful you’re not seen, though. These guys are defenceless when they don’t know where you are, but if you’re spotted, you’ll need to get away fast!

IMPROVISE

When all else fails, you’re not above using force. This may involve some casualties, but that’s all part of the job. Use the environment to your advantage. Running enemies will slide on icy surfaces, putting the wrong item in a microwave will lead to disaster, and no one should be breathing in whatever that pink gas is.

FEATURE OVERVIEW:

  • Stealth system based on light and shadow, line of sight, and sound.

  • Distraction system that allows you to manipulate enemies and make them go where you want.

  • Unique levels full of useful items, hiding places, and equipment you can interact with.

  • Multiple routes through each area.

  • Enemy AI that reacts to unconscious allies, loud noises, and alert levels.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC