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Abelina

即将推出

Gabe Askew收录日期 Sep 21, 2026

About the game

一款手工打造的超现实冒险平台游戏。你死后在Abelina醒来。如今,你将前往边疆,伙伴们跟随在你身后。游戏没有战斗,你将在广阔的世界中探索,并体验一个关于把人生的包袱带入来世的成熟故事。

Steam 原始说明

It's not the afterlife they expected.

Vasily died a while ago. Since then he's been trying to find happiness in the afterlife with a small settlement of others. People from overlapping generations who tend gardens, carve masks, and try not to think about what this place might really be. When a tragedy shakes up the relative peace, you set out across the wilderness, for reasons you hide from everyone. And one by one, the people you left behind come looking for answers.

THE WORLD

Every element of Abelina was made by hand. Lantern-plants hang overhead in the dark, coral pools glow from underneath, and whole groves are lit up by their own flora. It is a long way from one side of this world to the other and the route is not always clear. Paths branch, dead-end, and open into vistas at every turn.

THE CREATURES

A mysterious rabbit-cat tempts you into the shadows, pale apes called komin are building primitive structures, airplane sized moths glide overhead with stars swirling on their wings. Sometimes you are riding a giant beetle up a hill and then chasing phosphorescent goats between the trees. Each area in Abelina has it's own set of animals.

THE MOVEMENT

There is no combat in Abelina. Nothing you meet can be fought, so the game lives in how you move: climbing, jumping, and picking routes through terrain that gets more demanding the farther you go from camp. When the way forward is sealed, there is always another way, and the world is built to reward the people who go looking for it.

FEATURES

  • A vast, hand-crafted world of surreal biomes and branching paths, built from scratch by one person.

  • A mature story about life and death, told through who you meet, with a dark sense of humor.

  • No combat. Platforming and exploration carry the whole game.

  • Strange company: creatures that were never human, and companions who catch up to your campfire each night.

  • Production pedigree: a solo CG-cinematic veteran (Valorant, League of Legends, Netflix's Love, Death + Robots), and scored by Ryan Holladay the composer of the films Weapons and Resident Evil (2026).

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC