Echoes of Shadows: The Last Jinyiwei
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About the game
Une aventure d'infiltration à la troisième personne à la fin des Ming. Incarnez Xie Guxian, agent du Jinyiwei, et accompagnez une mystérieuse jeune fille. Observez les gardes et les relations, puis utilisez le Tissage des liens pour créer des occasions d'infiltration et de sauvetage.
Description d’origine sur Steam
A thread of hope in troubled times
Echoes of Shadows: The Last Jinyiwei is a third-person stealth adventure set in the late Ming dynasty. Play as Jinyiwei agent Xie Guxian and accompany a girl with a mysterious ability on a journey through snow, remote villages and danger.
Watch the guards and look for openings. Work with the girl to use Threadweaving, influencing connections between people to create opportunities for infiltration and rescue. When danger closes in, draw your blade or climb toward safety.
Threadweaving: turn connections into opportunities
Observe people's circumstances and the desires that drive them. Discover hidden connections and use Threadweaving with the girl to provoke a response. Understanding who influences whom may reveal a chance to reach your target or rescue someone in danger.
Observe, infiltrate, choose your moment
Study patrols and sightlines. Use terrain and cover to approach your target, and judge when to wait, when to move around an enemy and when to strike.
Face danger in close combat
Stealth is only part of the journey. When you face an enemy up close, read their movements and find the rhythm between attacking, defending and dodging to stay alive.
Journey through peril in search of the truth
From quiet snowy paths to villages hiding danger, from observing a tense situation to climbing a tilting ship, each peril brings a change of pace. Stealth, exploration, climbing and combat shape this adventure.
Travel together, find a way out
The girl's ability reveals new possibilities, but you will also need to help one another through danger. Find those who are trapped, reach them and create an opening to escape. Getting to someone is only part of a rescue: finding a way out together matters too.
A note from the developer
Hello, I'm the solo developer behind this game, with over a decade of experience in the games industry. I want to create a distinctive late-Ming adventure that combines the satisfaction of observing and planning with a story of facing danger alongside a companion. Threadweaving is a particular focus as I work to make connections between characters part of the player's actions.
I am developing the project independently, using existing assets and production tools while continuing to refine the gameplay, environments and presentation. If this journey interests you, add the game to your wishlist and follow future gameplay previews and demo news. Thank you for your support.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC