Eye of Khaos
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About the game
Terrassez vos ennemis dans ce roguelike de cape et de magie ! Des donjons antiques, des ruines déchues, des tours cyclopéennes et leurs habitants primordiaux vous réservent un défi tactique et mortel que seuls les héros les plus ingénieux pourront surmonter.
Description d’origine sur Steam

A sorcerer, a tyrant of a remote island, has vanished without a trace! Can you brave the dungeons and halls under his tower to break in and earn riches and fame?
Explore an ancient iron age world and encounter beasts, creatures of Greek myth, denizens of the nine hells and aberrations from the voids between the stars as you adventure in this traditional roguelike game.
With pixel art graphics and easy to use UI, the depth of the classical turn-based, permadeath roguelike gameplay is easily accessible.

Sword and sorcery heroes: Play characters like barbarian, hoplite and temptress with diverse character building options.
Character backgrounds: Decide on your character's background story with star signs, starting skill and item choices.
Skill-based: The RPG system is skill-based, allowing character customization with no hard limits.
Choose talents: Robust talent choices allow you to heavily influence how your character actually plays.

Branching paths: Exclusive dungeon choices allow you to take a different path through the game every time.
Dangerous magic: Cast spells and wear a panoply of sorcerous equipment - but do not let the last of your sanity slip away while doing so!
Use resources: Consumables are meant for use - and using all your resources wisely is a requirement in advancing in the game.
Craft items: If you can't find the right item or consumables, there is often a chance of crafting them!
Interactions: Use items on yourself, your wounds, other items, enemies and the environment. Many items have multiple uses, some of them hidden.

Deadly combat: Fighting is swift and deadly, instead of trading blows it is important to deal decisive damage.
Varied weapons: Different weapons have different attacks, enabling different tactics and varied melee gameplay.
Combat stances: Two combat stances and the ability to make heavy attacks give the simple move/wait/attack commands a lot of depth in combat situations.
Diverse enemies: Monsters have various abilities that require different approaches to deal with different situations.
Impactful wounds: Wounds inflicted have an actual effect in combat on you and your enemies - and they do not go away without you allocating healing resources wisely.
Light and shadow: Use darkness, stealth and diversion to your advantage to strike at monsters suddenly and decisively.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC