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Sickness Says

Em breve

a1rl3ssDescoberto Sep 28, 2026

About the game

Sickness Says é um jogo cooperativo de dedução social para 4–8 jogadores, no qual reparam fisicamente uma estação em falha, obedecem a comandos verdadeiros de Sickness, ignoram os falsos e descobrem o Infected oculto antes de a estação colapsar.

Descrição original no Steam

Sickness Says is a 4–8 player co-op social deduction game where you and your crew physically repair a failing station while obeying bizarre commands from Sickness.

But not every command is real.

You may need to freeze in place, find another player, keep your distance, raise your hands, touch a wall, or suddenly stop what you are doing in the middle of an important repair. Ignore a real command or follow a fake one, and the station takes the hit.

Meanwhile, one player is secretly Infected.

The Infected receives part of the upcoming Sickness information early, giving them a chance to prepare, mislead the crew, and turn normal mistakes into disasters without making their sabotage obvious.

Your crew must keep the station alive by completing physical co-op tasks such as carrying heavy batteries, pumping failing systems, connecting power cables, synchronizing breakers, transporting fragile coolant, cranking generators, and sealing pressure leaks.

The problem is that Sickness never waits for a convenient moment.

A command can arrive while two players are hauling a battery, while someone is holding a valve under pressure, or seconds before a fragile task is completed. Every interruption creates another opportunity for panic, suspicion, and stupid decisions.

Key Features

  • 4–8 player co-op social deduction

  • Physical cooperative tasks that require players to move, carry, hold, crank, connect, and coordinate

  • Sickness Says commands that interrupt normal gameplay and force everyone to react

  • Fake commands that punish players for blindly following the rules

  • A hidden Infected who knows part of what is coming and can exploit the chaos

  • A station that physically falls apart as mistakes damage StationHP and trigger increasingly dangerous conditions

  • Voting and suspicion when the crew has to decide who is intentionally making everything worse

  • Physics-driven chaos built around moments that are fun to play and even better when everything goes wrong

Fix the station. Follow the real commands. Ignore the fake ones. Find the Infected.

And when Sickness speaks, make sure it actually said so.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC